Saturday afternoon our local shop held the EaW Launch Party.
We decided to try a draft format out.
Here you are the ( slightly modified, based on afterthoughts and feedba cks) the rules we enforced .
(We were 8 players. These rules work good with any even number of players. I would strongly suggest to set 2/3 tables up if you have 12/16 players).
Draft:
- Each player purchases 6 booster packs of the same expansion/s
- Each player opens one pack, set the die and the associated card aside (not peaking at the other 4 cards) and leaves the other 4 cards in the booster.
- Once all packs are opened, players at the same table (ideally 4) draft the 6 die cards they collected earlier, picking one and passing the others to the left (do not distribute dice now, do it at the end of the draft).
- Once dice draft has ended, players pick one of the previously opened booster and proceed to draf within those 4 cards: they pick one and pass the remaining cards to the right.
- Proceed with the other 5 opened packs alternating the orientation of the draft.
- Players wil have 6 dice and a total of 30 cards .
Deck construction rules:
- Characters points upper limit: 23 points * ( more on this later )
- No Villain/Hero separation (you can mix Villain and Hero cards)
- Colours restrictions apply (you can play cards only if they match your characters colours)
- Deck size: 20 cards
- Battlefield: players may play drafted battlefields OR borrow one from a reserve consisting of all common bf of the game (the shop may set a draft kit up for this purpose)
- IF a player does not have enough cards to reach the 20 cards minimum (they have to show that eventually), he will add off-colour cards but will be able only to discard them for reroll.
- IF a player does not have at least 2 characters, may borrow one non unique characters (the shop may set a draft kit up for this purpose)
- IF a player has drafted 2 or more playable characters, he will be enforced to play at least one of them.
- IF a player has drafted 0 characters, he can borrow 2 different non unique characters.
- IF the participants are quite a few, the "draft kit" may include just 2 copies of each non unique character and players may set an auction for them** ( more on this later )
20/30 minutes for deck-building
Games of 35/40 minutes.
I would strongly suggest at least 4 Swiss rounds for 8+ players .
If more than one draft table has been created, the first 2 rounds will be vs players of the same table, and the rest vs all the others.
Prizes
- After the draft players may keep all non-dice cards drafted.
- All dice will be picked accordingly to the final standings : 1st player will pick a die, 2nd player will pick one....and so on for their first die. The second round will be done in reverse standings order. The third again in the regular order and so on till each player will have exactly 6 dice.
*Character points limit
Due to the strength of some characters we set a point limits to deck construction.
We choose 23, adding the most expensive character points (Windu, 16) to the cheapest one (non unique, 7).
If a player drafts a pair with a higher points value (this won't happen if all players are informed of the limit unless they are counter drafting), he will have to choose one of them and borrow a non unique to construct the deck.
This same limit works fine with Awk and SoR and furthermore would allow a super lucky player to play one elite single character if he was lucky enough to draft 2 of the same dice.
**Variant: non unique characters auction
Arrange 2 copies of each non unique character on the table.
Select players who will join the auction.
Starting with the player will less characters / less character points, he may bid for a card he desires. 0 is a legit number. Players are bidding damage counters.
When they win the bid, the judge/shop owner keeps track of the amount he bid. This amount is the amount of damage counter he must distribute among his characters at the start of each game, ignoring shields.
Example: Jane won a Deathtrooper on the auction with bid of 2. At the start of each game she will have to choose and put 2 damage on her characters (one on each of her characters or 2 on the same one).
Edited by blackholexan
typos