I have just started playing about a month ago, and am really into Imperials, specifically Tie Defenders w/X7. I want to try out rebels and I have been experimenting and I made this list:
| Cassian Andor — U-Wing | 27 |
| Expertise | 4 |
| Fire-Control System | 2 |
| Inspiring Recruit | 1 |
| Jyn Erso | 2 |
| Pivot Wing | 0 |
| Ship Total: 36 | |
| Wullffwarro — Auzituck Gunship | 30 |
| Selflessness | 1 |
| Tactician | 2 |
| Breach Specialist | 1 |
| Ship Total: 34 | |
| Ibtisam — B-Wing | 28 |
| Rage | 1 |
| Tractor Beam | 1 |
| Ship Total: 30 | |
With this list I want to use Jyn to focus up the B-Wing, and use Rage to make for explosive attacks, Using Cassian's main ability to refresh stress of rage and be a pretty aggressive unit of its own, with Expertise. Wullffwarro is an oddball, as it does not have K-Turn, but with Selflessness and Breech Specialist, it takes very explosive hits for the other aggressors and becomes aggressive as well, with Tactician as a way to take advantage of the 180 degree arc of attack.
I see flying this squad on the border of the field, placing long asteroids to make "tunnels", thus making it harder for opponents to flank me. Or maybe set up round asteroids in the center, and 2 Turn around that, a MOC Falcon Turret in a way, with Cassian relieving stress from B-wing.
My question is how can I make my plan more optimal, and how would you guys fly it? Should I replace a ship entirely to lower cost, and gain different attack angles?
p.s. I want to paint my squadron blue, combined grey or gold fine details, should be fun!