HoTAC Build

By BlueMusketeer28, in X-Wing

So I am just starting the campaign, but as a veteran of many an RPG, I would like to plan ahead. I am supposed to be the maneuverable ace with a mean gun, so I started with an X-Wing with BB-8 and am planning to take Push the Limit once I get the required 6 points. So at this point, I know that the Arc-170 becomes available at PS 6 (lots of fans of it), and I think that's the ship I'm moving up into. My plan was to take Sabine's ability at 5, Intensity at 7, and then Nora Wexley at 9.

Is this a decent idea first of all?

Second of all with this loadout, I was debating what crew to take, here's the ones I have thought of:

Kyle Katarn, Tail Gunner, Nein Numb. Any other ideas?

While I understand the desire to build it "correctly" and planning ahead is nice, and you have already done that. I think you will have more fun if the build is truly yours plus maybe you can find a 'better' build in brainstorming some ideas with your squadron.

What you and your wingmates think of your loadout are far more important than what is actually good or not!

5 minutes ago, PastrySandwich said:

While I understand the desire to build it "correctly" and planning ahead is nice, and you have already done that. I think you will have more fun if the build is truly yours plus maybe you can find a 'better' build in brainstorming some ideas with your squadron.

What you and your wingmates think of your loadout are far more important than what is actually good or not!

Ohh very fair point. It's just we already have a support and turret guy, so I figured the Ace archetype would be my job.

If you're going for an ace archetype sort and you either can't take or don't want to take R2D2 for the invaluable regen I recommend R2 astromech, PtL, and Sabine's ability. 3 actions with no stress any round you pre-move BR or Boost is excellent fun with all the green you have with R2 Astro.

If you can get a T-70 instead with stealth device and autothrusters you can go for a really hard to hit ace instead.

3 minutes ago, mdl0114 said:

If you're going for an ace archetype sort and you either can't take or don't want to take R2D2 for the invaluable regen I recommend R2 astromech, PtL, and Sabine's ability. 3 actions with no stress any round you pre-move BR or Boost is excellent fun with all the green you have with R2 Astro.

If you can get a T-70 instead with stealth device and autothrusters you can go for a really hard to hit ace instead.

Yeah our Y-Wing guy took R2-D2 so that's out. You're doing a similar combo to mine with a few more options. No T-70 until PS 8, and we are actually working our way up, so maybe at some point, E-Wing comes in then too

Would you think Sabine BB-8 is too redundant? I liked all of those pre move positions followed by 2 more actions with no stress, but it might be overkill.

23 minutes ago, BlueMusketeer28 said:

Would you think Sabine BB-8 is too redundant? I liked all of those pre move positions followed by 2 more actions with no stress, but it might be overkill.

Yes, Sabine is strictly better than BB-8, since her ability works for a BR or Boost and for any move, not just green moves. If you can't get R2-D2 the R2 astromech is cheap, opens your options a lot, and can let you be a lot more free with your pre-move PtL. BB-8 and Sabine feels a little redundant, especially since you can't double barrel roll. Vectored Thrusters and/or Engine Upgrade would let you double reposition the few times you need to without eating up your astromech slot. I'd pick one or the other between Sabine and BB-8.

Edited by mdl0114
1 hour ago, mdl0114 said:

Yes, Sabine is strictly better than BB-8, since her ability works for a BR or Boost and for any move, not just green moves. If you can't get R2-D2 the R2 astromech is cheap, opens your options a lot, and can let you be a lot more free with your pre-move PtL. BB-8 and Sabine feels a little redundant, especially since you can't double barrel roll. Vectored Thrusters and/or Engine Upgrade would let you double reposition the few times you need to without eating up your astromech slot. I'd pick one or the other between Sabine and BB-8.

I appreciate it. This is definetly something to think over before I make that huge investement. I'm a big fan of Bat Wedge, which gave me the idea in the first place, but there may be better options there. Well, I do appreciate it.

BB-8 and engine upgrade would let you always BR on reveal then have Boost later if needed, but only on the 4 green moves in an X-wing. Sabine, VT and/or EU, R2 is more expensive but let's you do the same on any of 8 moves in an X-Wing without stress, including 2 turns which are nice to have green. There's a few different ways to get to the same thing. I like VT and Sabine to work towards a T-70, or EU and Sabine towards an E-Wing, but BB-8/EU works for an E-Wing too, it's all in what you want to do and can afford. Plus it depends on how the missions go.

I think a Y-wing gives you the heaviest-hitting platform. In the following order:

EPTs
PTL
Sabine
Jake
Hera (swap Hera for PTL Asap, then put PTL in the PS 9 slot once available)

Upgrades
TLT (with BTL-A4 title to keep it fun...) + R2 Astromech to start
Proton Bombs
Extra Munitions
Proton Bombs
Engine Upgrade
Autothrusters
Hull Upgrade

The Plan
Dial in a green move - it doesn't matter which one
Reveal dial and barrel roll or boost with Sabine
PTL for a focus
Boost or Barrel roll with Jake
Drop a bomb
Execute any 2-speed maneuver on your dial with Hera
Target lock the ship in your sights and triple-tap then with the main gun.

I've had this build get more kills than anything else because of the absurd maneuverability and splash damage. It's functional from PS 5 when Sabine kicks in, but keeps getting better from there. You could alternatively put in Dash instead of Hera or Jake, so that Obstacles aren't a concern while darting around.

If you PtL for a focus does the stress happen before you can Jake boost/barrel roll? Could you do the same thing with intensity and PtL and get 2 focus tokens or focus/evade? Sabine, intensity to assign a focus or evade, Jake if you focus then PtL off of Jake to focus action(flipped if you evaded), regular action to target lock?

With R2 and Hera you can do any green maneuver every turn. Crazy. You could also mix up the order and Sabine, intensity, PtL to TL, then focus with the regular action and Jake. Or focus, TL, move then Jake/intensity.

Edited by mdl0114
9 minutes ago, mdl0114 said:

If you PtL for a focus does the stress happen before you can Jake boost/barrel roll? Could you do the same thing with intensity and PtL and get 2 focus tokens or focus/evade? Sabine , intensity to assign a focus or evade, Jake if you focus then PtL off of Jake to focus action(flipped if you evaded), regular action to target lock?

With R2 and Hera you can do any green maneuver every turn. Crazy. You could also mix up the order and Sabine , intensity , PtL to TL, then focus with the regular action and Jake . Or focus, TL, move then Jake / intensity .

It works because both have the keyword "after", so the player chooses the timing. The Intensity PTL jake build is absurdly hilarious in real games, so yes.

It's outstandingly flexible. Anything with a pilot skill less than you can just give up on ever getting an arc.