Ackbar crew card

By Ralgon, in X-Wing

On ‎9‎/‎18‎/‎2017 at 11:10 AM, gabe69velasquez said:

Dual Cards:

Oh, if only U-wings had canon slots, it would be fun making a list with these.

My thought on this is that dual cards are just in there infancy. If, and this is a big if, the X-Wing gets an S-Foil title/modification, it is bound to be a dual card.

Also, I just like messing with adaptability in this way, and the play structure mid-game.

Akbar would definitely be a huge ship only. It would also involve targeting another huge ship and all friendly ships being able to reroll attack dice when attacking said huge ship.

Mon Mothma would be interesting as she is the Rebel equivalent of Emperor Palp and Jabba the Hutt. I don't think she would be a 2x crew but give her something that has no range but once per round just like Emperor Palp.

Gial Ackbar (4pts) Rebel only. - At the start of the activation phase, choose 1 friendly ship at Range 1-2, you may treat that ships pilot skill as '0' or '12' until the end of the phase.

I'd personally like to see him have a more tactical or 'commander' type ability that affected movement rather than combat, given his status within the alliance rather than just focusing on his famous quote.

Edited by BVRCH
8 hours ago, Marinealver said:

Akbar would definitely be a huge ship only.

Ackbar was known to ride around in the back seat of a B-Wing E2 as his personal transport. If we limit him to epic only, the same restriction should be placed on Palpatine.

6 hours ago, GLEXOR said:

Ackbar was known to ride around in the back seat of a B-Wing E2 as his personal transport. If we limit him to epic only, the same restriction should be placed on Palpatine.

And Needa was seen to take a shuttle but he is huge ship only. Again the huge ship only restriction is mostly mechanical but in theme it is what kind of ship they would operate from. Palp would command from a shuttle, Tarken commands from a Star Destroyer.

2 hours ago, Marinealver said:

And Needa was seen to take a shuttle but he is huge ship only. Again the huge ship only restriction is mostly mechanical but in theme it is what kind of ship they would operate from. Palp would command from a shuttle, Tarken commands from a Star Destroyer.

Wait... didn't palp command from his personal super star destroyer?

15 minutes ago, Ralgon said:

Wait... didn't palp command from his personal Death Star?

There, fixed it for you.

On 9/20/2017 at 0:10 AM, Marinealver said:

Akbar would definitely be a huge ship only. It would also involve targeting another huge ship and all friendly ships being able to reroll attack dice when attacking said huge ship.

Mon Mothma would be interesting as she is the Rebel equivalent of Emperor Palp and Jabba the Hutt. I don't think she would be a 2x crew but give her something that has no range but once per round just like Emperor Palp.

That's an new angle, I hadn't even thought of Mon Mothma, the defacto leader of the Alliance, as a being the in game peer of Jabba and Palpatine. But at least Palpatine was cunning and strategic, she was more or less a pure diplomat wasn't she? So I don't imagine her having much more than a Leia Organa type upgrade ability (which I know is ironic considering Leia has one of the better ability types for Ackbar). Ackbar on the other hand being up there in experience with all the Rebel Generals already in the game... maybe if two or more ships attack the same target he can progressively add more attack dice as a bonus, something like that. For Mon Mothma, perhaps calling in reinforcements or in game swapping, like some of the more recent scum crew (Azmorigan, Cikatro Vizago). I think of her as a very good example of "symbolic leadership" so maybe a battle flag bearer ability of sorts also. I think you would know better than me what the worth of a flag bearer charging into battle would be.

I just checked an MTG database and found Coalition Honor Guard, Coalition Flag, and Standard Bearer, all of which made me think of a Biggs type ability. Strategically, a mobile/re-assignable "Draw their fire" or Biggs type ability might be worth it, but that's only one interpretation of Standard Bearer.

On 9/20/2017 at 0:46 AM, BVRCH said:

Gial Ackbar (4pts) Rebel only. - At the start of the activation phase, choose 1 friendly ship at Range 1-2, you may treat that ships pilot skill as '0' or '12' until the end of the phase.

I'd personally like to see him have a more tactical or 'commander' type ability that affected movement rather than combat, given his status within the alliance rather than just focusing on his famous quote.

Are you equating coordinating fleet movements with individual pilot maneuvers? - I suspect there might be a more direct way to do that. Besides, you're treading on Carlist Rieekan territory there a bit.

On 9/19/2017 at 7:40 PM, Kdubb said:

Just wanted to say that depression isn't some hilarious thing to laugh about. If someone comes to these forums as an escape from a struggle with their mental health, I welcome them with open arms, as I would hope all would do. Making a joke of it is as low as low can get.

It must be a real obsession with you since you can't stop twisting what I say and taking it out of context. It's easy to say I welcome all people when they're not attacking or mocking you. What I think is low is how you put words in other peoples mouths to make yourself look like a hero. The joke that started this was by someone else, and I think when people attack you or mock you with jokes on this forum, because they can't beat the reasoning or precedent or facts, that's low, as low as it gets, even if they have a depression, saying depression is a satisfactory pass on bad forum behaviour, is s*****g level low.

On 9/19/2017 at 7:40 PM, Kdubb said:

Alright. You're right. There really is no reason to share an idea or thought about a card idea in which you have posted as you've obviously already considered them all. I'm really sorry.

What I think is low is how you can take a criticism of you and turn it into a criticism of everyone, as though that makes them all on your side: You are right, you are "really sorry."

Still looking at one copied token idea from you, and I hope you stop posting off topic crap and personal attacks that I have to refute, and instead post something on topic worth reading.

Edited by gabe69velasquez
2 hours ago, gabe69velasquez said:

For Mon Mothma, perhaps calling in reinforcements or in game swapping, like some of the more recent scum crew (Azmorigan, Cikatro Vizago).

Are you equating coordinating fleet movements with individual pilot maneuvers? - I suspect there might be a more direct way to do that. Besides, you're treading on Carlist Rieekan territory there a bit.

I think Bail Organa would suit a reinforcements style ability since he was the Alliance 'head hunter' of sorts.

My idea for Ackbar is more reactionary, Rieekan in my eyes, is for setting up the initial engagement (like you said, fleet coordination), whereas I would use Ackbar as more like a get out of jail card (more as a mid-game tactician, rather than coordinating the fleet per se). e.g. Getting a ship out the way of a potential bomb run, preventing a ship from being blocked, or getting the best out of a pilot ability that is assigned to a pilot with a mid-range PS; by manipulating its PS for a singular movement.

It may be similar to Rieekan's ability text, but I don't believe it would be that similar in practice. I also think it's something we haven't really seen much of in terms of crew cards in any faction.

Edited by BVRCH
4 hours ago, gabe69velasquez said:

That's an new angle, I hadn't even thought of Mon Mothma, the defacto leader of the Alliance, as a being the in game peer of Jabba and Palpatine. But at least Palpatine was cunning and strategic, she was more or less a pure diplomat wasn't she? So I don't imagine her having much more than a Leia Organa type upgrade ability (which I know is ironic considering Leia has one of the better ability types for Ackbar). Ackbar on the other hand being up there in experience with all the Rebel Generals already in the game... maybe if two or more ships attack the same target he can progressively add more attack dice as a bonus, something like that. For Mon Mothma, perhaps calling in reinforcements or in game swapping, like some of the more recent scum crew (Azmorigan, Cikatro Vizago). I think of her as a very good example of "symbolic leadership" so maybe a battle flag bearer ability of sorts also. I think you would know better than me what the worth of a flag bearer charging into battle would be.

...

Well I didn't come up with it first, she was though the Rebel counterpart of Emperor Palpatine in Star Wars: Empire at War though giving you a 10% discount on all strategic builds just like Emperor Palpatine, but unlike palp she didn't have a tactacal unit you could command other then being in a building or on a ship and you were supposed to keep her from getting killed.