2 hours ago, Stan Fresh said:Yeah. Why even roll for routine stuff? It's routine.
Unless there is the possibility of interesting success or failure, just narrate it or skip it.
Im all for keeping it Star Wars 'roleplaying', not Star Wars 'dice rolling'. However, I think there is something very interesting about rolling astrogation, cause if you fail... It can either take you longer, or you jump too far and land in a really bad spot.
I feel that approach of 'its routine' kinda ruins the intrigue and constant on your toes action of the Star Wars universe.