Just now, Kieransi said:Ah, but for Luke's Death Star kill, the team also gets another one for Ben using his ability to help Luke get the shot!
Fair, but they missed out on the "Kill Vader" goal.
Just now, Kieransi said:Ah, but for Luke's Death Star kill, the team also gets another one for Ben using his ability to help Luke get the shot!
Fair, but they missed out on the "Kill Vader" goal.
8 minutes ago, JJ48 said:Great. Now I want a scene of Luke and Wedge flying around keeping tally of their kills in a Gimli/Legolas-style competition.
Wedge flew to where the squadron was regrouping and found Luke with Wes and Hobbie. The young jedi was rearming from a munitions tug. There was for a while a lull in the assault, since the first wave had failed to break through the Rebels' fighter screen.
"Twenty-one!" said Wedge over the comm.
"Good!" replied Luke. "But my count is now two dozen. It has been torpedo work back here."
Edited by JJ483 hours ago, FatherTurin said:Everyone is talking up Luke, but if we are talking about OT, what do we actually SEE Luke do as a pilot?
He blows up some static defense towers, he blows up a few TIEs, he manages to avoid being shot by Vader for a little while, he gets a lucky space magic torpedo shot, and then he crashes. A lot.
He crashes in the snow after trying to face tank an AT-AT. He crashes on Dagobah. The only thing he can do as a pilot after Episode 4 is fly from point A to point B, and land on Dagobah the second time.
I know that there is EU stuff (and I think some comics) that show him being a super badass pilot, but from the movies (which everyone is harping about) he is nowhere as good as Wedge, Poe, Han, or Anakin/Vader, all of who we see do far more badass stuff stuff in a cockpit.
This made me think of what the most thematic abilities for screen pilots would be and since Han says he knows a few maneuvers and then proceeds to fly in a straight line maybe Han should be:
When you perform a straight maneuver, increase your agility by 3 until the end of the round.
4 hours ago, pickirk01 said:This made me think of what the most thematic abilities for screen pilots would be and since Han says he knows a few maneuvers and then proceeds to fly in a straight line maybe Han should be:
When you perform a straight maneuver, increase your agility by 3 until the end of the round.
And for Wedge it would be "if you leave the play area, the opponent does not score points as if you were destroyed"
Biggs would be as it is currently, with the following text added: "The first time you are dealt a damage card, continue dealing face down damage cards until you have a number of damage cards equal to your hull value."
Edit: and, keeping with my earlier comments about Luke: "After the 'setup forces' step, assign the 'shut up, Luke' condition card to Luke Skywalker."
Shut Up, Luke: If the playing surface depicts a starfield or the first Death Star, when attacking you may change all results to crits and when defending may change all results to evades. If the playing surface depicts any other planet, moon, or structure, you crash and are immediately destroyed.
Edited by FatherTurin7 minutes ago, FatherTurin said:And for Wedge it would be "if you leave the play area, the opponent does not score points as if you were destroyed"
Biggs would be as it is currently, with the following text added: "The first time you are dealt a damage card, continue dealing face down damage cards until you have a number of damage cards equal to your hull value."
Edit: and, keeping with my earlier comments about Luke: "After the 'setup forces' step, assign the 'shut up, Luke' condition card to Luke Skywalker."
Shut Up, Luke: If the playing surface depicts a starfield or the first Death Star, when attacking you may change all results to crits and when defending may change all results to evades. If the playing surface depicts any other planet, moon, or structure, you crash and are immediately destroyed.
I dunno, I think for Wedge, you could draw on his saving of Luke during the Battle of Yavin for a Fearlessness type ability.
1 minute ago, SabineKey said:I dunno, I think for Wedge, you could draw on his saving of Luke during the Battle of Yavin for a Fearlessness type ability.
Yeah, I started trying to come up with wording for something like that, but then I remembered that Wedge's ability is pretty amazing as is, it's just on a POS ship....
1 minute ago, FatherTurin said:Yeah, I started trying to come up with wording for something like that, but then I remembered that Wedge's ability is pretty amazing as is, it's just on a POS ship....
Agreed. Wedge's actual ability is quite amazing.
Obviously it would be best if all pilots/ships were fairly even. BUT!!! If you're going to have any out of balances, the worst thing possible would be to make unknown ships like the jumpmaster and K wing be the best in the game. First of all, it makes no sense. If the Jumpmaster was such a good ship, why wouldn't the Empire have just ordered like 50,000 of them and defeated the Rebels? If the K Wing was so good, why fly garbage X Wings and Y Wings at the Death Star when they are seconds away from vaporizing your entire base? Why is Poe flying a T-70 when he would be far better off pulling a K Wing out of mothballs, wake up R2 and throw him in the back, and then single handedly take on anything the First Order throws at him?
If the game is unbalanced at all it should absolutely be in favor of the iconic pilots and ships. That way at least when someone walking by sees the game it at least looks like X Wing. People should be saying "Oh crap, he brought Luke AND Wedge!" instead of laughing as they pull out their ships mentioned in a few never read legends novels and wipe the floor with them.
By the way Luke's pilot ability should be that he can fire torps that require target lock without having to have a target lock ("You switched off your targeting computer, what's wrong?")
Edited by Joe CensoredIDK why empire didn't build jumps, but Ks are new republic ships
That republic don't exist anymore thanks to the great mousepocalypse, rendering the K a temporal anomaly that can wreck havoc upon the lesser ships bound by the laws of space and time
Edited by ficklegreendiceI was thinking of getting the game-is Vader not the absolute best pilot in them game then?
11 minutes ago, ficklegreendice said:IDK why empire didn't build jumps, but Ks are new republic ships
That republic don't exist anymore thanks to the great mousepocalypse, rendering the K a temporal anomaly that can wreck havoc upon the lesser ships bound by the laws of space and time
Yeah, well, if that's the case, I want a Klingon Bird of Prey. It's in-universe:
Asogian = ET
ET = on Earth
Earth = Federation of Planets
Federation = Klingons
Klingons = Bird of Prey.
With new an improved cloaking rules on a large-base ship. And as a free bonus, Commander Kruge is an iconic character!!

3 minutes ago, Darth Meanie said:Yeah, well, if that's the case, I want a Klingon Bird of Prey. It's in-universe:
Asogian = ET
ET = on Earth
Earth = Federation of Planets
Federation = Klingons
Klingons = Bird of Prey.
With new an improved cloaking rules on a large-base ship. And as a free bonus, Commander Kruge is an iconic character!!
And thus began the glorious alliance between the Klingons and the Mandalorians! The entire universe shook at their combined might!
Edit: Heck, all we need are Krogans in the mix and we have a pretty much unstoppable army.
Edited by SabineKey45 minutes ago, ISD Avenger said:I was thinking of getting the game-is Vader not the absolute best pilot in them game then?
Yes, he is ( or at least one of the top three). He's just not flying in one of the absolute best ships.
As for the topic, Han and Palpatine have already been two of the best pilots/upgrades in the game. And people wanted them nerfed.
9 hours ago, Joe Censored said:Obviously it would be best if all pilots/ships were fairly even. BUT!!! If you're going to have any out of balances, the worst thing possible would be to make unknown ships like the jumpmaster and K wing be the best in the game. First of all, it makes no sense. If the Jumpmaster was such a good ship, why wouldn't the Empire have just ordered like 50,000 of them and defeated the Rebels? If the K Wing was so good, why fly garbage X Wings and Y Wings at the Death Star when they are seconds away from vaporizing your entire base? Why is Poe flying a T-70 when he would be far better off pulling a K Wing out of mothballs, wake up R2 and throw him in the back, and then single handedly take on anything the First Order throws at him?
If the game is unbalanced at all it should absolutely be in favor of the iconic pilots and ships. That way at least when someone walking by sees the game it at least looks like X Wing. People should be saying "Oh crap, he brought Luke AND Wedge!" instead of laughing as they pull out their ships mentioned in a few never read legends novels and wipe the floor with them.
By the way Luke's pilot ability should be that he can fire torps that require target lock without having to have a target lock ("You switched off your targeting computer, what's wrong?")
Because Jumpmasters are a pain in the butt for logistics. TIEs are the dream of every logistics officer. Easy to maintain, standartized parts, effizient as ****. And cheap to buy. Btw: The Empire uses high quality Tibanna Gas as ammo, giving the TIEs two laser cannons almost as much punch as the X-Wings four.
And 50000 wouldn't so the Job. We are speaking about galactic scale warfare. The Empire had around a billion TIEs at hand. The Rebels around a million starfighters.
And they didn't use the K-Wing at Yavin because it was developed several years after the Battle of Endor.
Of course it's a better ship. But it should also be balanced for game sake.
9 hours ago, ficklegreendice said:IDK why empire didn't build jumps, but Ks are new republic ships
That republic don't exist anymore thanks to the great mousepocalypse, rendering the K a temporal anomaly that can wreck havoc upon the lesser ships bound by the laws of space and time
Well, that NR still exists in Legends. And as was stated officially X-Wing is supposed to be a shared time line Universe allowing you to play legends and disney canon settings.
21 hours ago, FatherTurin said:Yeah, I started trying to come up with wording for something like that, but then I remembered that Wedge's ability is pretty amazing as is, it's just on a POS ship....
21 hours ago, SabineKey said:Agreed. Wedge's actual ability is quite amazing.
I've often thought that Wedge and Wes should swap abilities. Wedge is the squad leader, and would support his squad by stripping tokens, while Wes is well known to be a great gunner, which would be represented well by the ability to reduce the defender's agility value by 1 when attacking. They could go both ways, I guess. The nice thing is that thematically, Wedge + Veteran Instincts is much better than Wes + Veteran Instincts, so the ability swap works in that way as well.
20 hours ago, SabineKey said:And thus began the glorious alliance between the Klingons and the Mandalorians! The entire universe shook at their combined might!
Edit: Heck, all we need are Krogans in the mix and we have a pretty much unstoppable army.
Wouldn't the Mandalorians have to first fight a war against the Klingons before deciding if they're worthy to ally with?
11 hours ago, RogueLeader42 said:Well, that NR still exists in Legends. And as was stated officially X-Wing is supposed to be a shared time line Universe allowing you to play legends and disney canon settings.
I certainly wouldn't mind more Legends ships. Though if they start releasing coralskippers, we'll know they've hit the bottom of the barrel.
Just now, JJ48 said:Wouldn't the Mandalorians have to first fight a war against the Klingons before deciding if they're worthy to ally with?
I certainly wouldn't mind more Legends ships. Though if they start releasing coralskippers, we'll know they've hit the bottom of the barrel.
Theoretically, a demonstration of skill on a strong third party could convince both sides that the other was worthy. Though a fight between the two would (potentially small scale) would be faster.
I agree with the underlying sentiment that lead characters need a bit more playing time. BTW: My crazy thought for the day: Biggs getting all damage cards face up seems both thematic and helpful to the meta...
21 hours ago, Joe Censored said:Why is Poe flying a T-70 when he would be far better off pulling a K Wing out of mothballs, wake up R2 and throw him in the back, and then single handedly take on anything the First Order throws at him?
Well, fluff-wise isn't the T-70 outdated anyway?
IIRC the standard starfighter of the New Republic is the T-85, the T-70s being just some rather old decommissioned stuff they can easily 'misplace' in the hands of the Resistance.
Poe doesn't fly a T-70 because it's the best ship ever, he flues a T-70 because that's all they've got.
Edited by LordBlades4 minutes ago, LordBlades said:Well, fluff-wise isn't the T-70 outdated anyway?
IIRC the standard starfighter of the New Republic is the T-85, the T-70s being just some rather old decommissioned stuff they can easily 'misplace' in the hands of the Resistance.
Poe doesn't fly a T-70 because it's the best ship ever, he flues a T-70 because that's all they've got.
Not to mention, it takes time and money to replace older craft. Look at the US military. We still fly B-52s even though we have newer B-1s and B-2s. F-15s and F-16s still fly despite much newer fighters existing. The C-130 first flew just after Korea, and it's still a useful craft today.
When you expand beyond the US to allies who buy materiel from us, you see even more old equipment. From what I can tell, Japan and South Korea are still flying F-4 Phantom IIs!
Just because something new comes along doesn't necessarily mean that everything that came before is immediately useless.