So, I am not looking for a Rogue Trader who can manage to field squads of Astartes; I know different iterations of the fluff seem to allow this, some Space Marines have traveled with oath-bound Rogue Traders, in the past, and all, but this is for an enemy ship. If the really unfortunate happened, and a group found a ship crewed, at least mostly, with Astartes, what would be the damage/rules perks they could sport? I know Chaos Space Marines are different, and this example actually does depend on the enemy being Plague Marines/Death Guard, or a ship with at least a fair number of them (a warband), and captained by one, but what sort of bonuses would you give a ship crewed by Astartes, or CSM?
The ship is NOT a Battle Barge, or Strike Cruiser, as I don't really know how you'd build one of those, in RT rules, but the plan for the foe is a warband named the Plague Wind, led by a Chaos Lord, of some type, called the Plague Lord, till I feel like being more creative. His command ship is an Overlord-class Battlecruiser, called the Pox Totalis . I don't know all of its perks, yet, but it will have virus torpedoes, some heavy guns, and stuff to allow the Death Guard to board enemy vessels, as that is what they are good at. It will also either have an ability to sacrifice armor value, to shrug off some damage (exploding pustule blisters), or limited healing (metastasizing hull), letting it really absorb a pounding. Any ideas of what sort of advantages to give the ship, to reflect its ridiculous crew, would be great.
Asa second, while I'm glad I thought of this all before the Death Guard became important, again, I don't know so much about them. Is there a real difference between "Plague Marine" (Nurgle's CSM), and "Death Guard" (Mortarion's sons, who serve Nurgle)? I get that all DG ARE Plague Marines, but not sure if they are really different, sort of like Noise Marines vs. Emperor's Children, and Khornate Berserkers vs. World Eaters. Thanks much, and please have a good one!!!