Anti Rieekan Aces

By teeseeuu, in Star Wars: Armada Fleet Builds

Thinking about how to beat GH/Yav/Ace/Rieekan

rieekan wreckers (400/400)
=========================
Quasar Fire I-class Cruiser-Carrier (54 + 51)
+ Admiral Screed (26)
+ Wulff Yularen (7)
+ Flight Controllers (6)
+ Boosted Comms (4)
+ Expanded Hangar Bay (5)
+ Squall (3)
Raider II-class Corvette (48 + 26)
+ Minister Tua (2)
+ Ruthless Strategists (4)
+ Disposable Capacitors (3)
+ Overload Pulse (8)
+ Instigator (4)
+ Cluster Bombs (5)
Raider I-class Corvette (44 + 20)
+ Agent Kallus (3)
+ Sensor Team (5)
+ Point Defense Reroute (5)
+ External Racks (3)
+ Impetuous (4)
Gozanti-class Cruisers (23 + 12)
+ Flight Commander (3)
+ Jamming Field (2)
+ Expanded Hangar Bay (5)
+ Vector (2)
Maarek Stele (21)
Colonel Jendon (20)
TIE Defender Squadron (16)
"Mauler" Mithel (15)
Lambda-class Shuttle (15)
Valen Rudor (13)
Jumpmaster 5000 (12)
Gamma Squadron (10)
Fleet Ambush
Superior Positions
Precision Strike

Fleet Ambush? That's almost a guarantee for getting hosed by a canny first player.

Also, why would you PD Reroute? You can reroll crit, but on black as they are always hits...

You're sinking a lot of points into those raiders, which are already quite fragile.

You are right, I changed it up a little

rieekan wreakers (399/400)
=========================
Quasar Fire I-class Cruiser-Carrier (54 + 51)
+ Admiral Screed (26)
+ Wulff Yularen (7)
+ Flight Controllers (6)
+ Boosted Comms (4)
+ Expanded Hangar Bay (5)
+ Squall (3)
Raider II-class Corvette (48 + 11)
+ Disposable Capacitors (3)
+ Overload Pulse (8)
Raider I-class Corvette (44 + 15)
+ Agent Kallus (3)
+ Sensor Team (5)
+ External Racks (3)
+ Impetuous (4)
Gozanti-class Cruisers (23 + 6)
+ Jamming Field (2)
+ Suppressor (4)
Gozanti-class Cruisers (23 + 2)
+ Jamming Field (2)
Maarek Stele (21)
Colonel Jendon (20)
TIE Defender Squadron (16)
Lambda-class Shuttle (15)
"Mauler" Mithel (15)
Valen Rudor (13)
Jumpmaster 5000 (12)
Gamma Squadron (10)
Superior Positions
Precision Strike
Jamming Barrier