Unit Customization

By Basylle, in Star Wars: Legion

I'm completely unfamiliar with other wargames, but I was wondering how much flexibility you typically have when putting units together. Are there typically variants of individual units or different attachments and poses? Do they normally come in a single package, or do you purchase different options to assemble?

I realize that FFG said they want to simplify some of this, which probably means less options. But I don't even know what I'm supposed to be comparing it to at this point.

Thanks in advance.

They haven't really said on either issue.

Hopefully, a box of stormtroopers will get you all the possible upgrades and number of troops that you need.

They could also go the same route that they did with RuneWars and have the standard troops in the basic expansion and then make another expansion with the upgrades.

For poses, it looks to be a couple of different poses but not truly customizable like 40K.

Sorry, I guess my question was intended to be more about how other games do it rather than how it will be done in Legion.

In Warhammer (AoS and 40K), the kits come with all the extra bits for the different weapon options. However, there are only enough parts to make a single unit. For example, you have a unit of 10 guys where they could be equipped with rifles, or pistols and knives, then one of them could have a missile launcher or flame thrower and one could be a leader. It only has enough legs and bodies to make a total of ten, even though there are enough parts for 10 rifle dudes, 10 pistol dudes, a missile launcher, a flame thrower, and leader bits. So to make a legal unit you would have to do 1 leader, 1 flamethrower, and 8 rifle dudes for example. You end up with lots of extra parts by the time you have a full army, unless you decide to magnetize.

In warmachine, there aren't weapon options. However, you can buy add-ons to units that have their own point values for adding (such as flag carriers)

In Legion it sounds like you will get enough to make every upgrade in a squad, though you can't bring them all to the table. So a storm trooper box will have 7 models, even though a basic squad is 4. You can add 1 regular dude if you take the upgrade, then you can pick one of the two special weapons guys if you take that upgrade.

It's also possible they'll add other weapon upgrades down the road, like stormtrooper snipers or something.

8 hours ago, VanorDM said:

It's also possible they'll add other weapon upgrades down the road, like stormtrooper snipers or something.

More than likely, I'd say.

There were snipers based on the scout troopers in Battlefront. I'm sure we will see them on the table

Bolt Action is the same way. You have several different options when you buy a squad box; regular rifle types either early WWII or late WWII along with, machine gun or bazooka upgrades. 10 guys per plastic sprue but plenty of weapon options and about 15 different heads to further customize your units.

Stormtroopers with diferent rifles = diferent dice colour, bigger point cost

16 hours ago, DarkTemplars said:

They haven't really said on either issue.

Hopefully, a box of stormtroopers will get you all the possible upgrades and number of troops that you need.

They could also go the same route that they did with RuneWars and have the standard troops in the basic expansion and then make another expansion with the upgrades.

For poses, it looks to be a couple of different poses but not truly customizable like 40K.

In all fairness, many of the recent 40k releases have been close to mono-posed. The characters might have a swappable weapon, but are otherwise designed to be in one pose only. If you want three Primaris Chaplains, they're all going to be in the same pose and the only choice you have is helmet or bare head.

15 hours ago, VanorDM said:

It's also possible they'll add other weapon upgrades down the road, like stormtrooper snipers or something.

I would assume that the Stormtrooper Snipers would fall into the "Special Forces" category. And so would be a different unit than the stock unit. Based on the fact that Snipers like to get to a different firing location than a unit that wants to move up the field and secure objectives, etc... but who knows.

Edited by Palomarus
22 minutes ago, Palomarus said:

I would assume that the Stormtrooper Snipers would fall into the "Special Forces" category.

Very likely, that was just the first thing that popped into my head, and is only an example of the basic idea of adding more special weapon units.

17 hours ago, Basylle said:

I'm completely unfamiliar with other wargames, but I was wondering how much flexibility you typically have when putting units together. Are there typically variants of individual units or different attachments and poses? Do they normally come in a single package, or do you purchase different options to assemble?

I realize that FFG said they want to simplify some of this, which probably means less options. But I don't even know what I'm supposed to be comparing it to at this point.

Thanks in advance.

It depends on the game and how it's laid out.

Typically it's:

The unit kit comes with some/most/all upgrade option components, and you assemble what you want. (ie the model kit comes with one guy and 5 different guns)

Or

The unit comes modeled with options and you buy the unit you want (ie there are 5 different models for sale, each with a different gun).

Or

Some hybrid of those. (ie trooper kit A comes with 3 guys, and parts for a radioman or a machine gunner, trooper kit B comes with 3 guys, and parts for a Sgt or a missile trooper)

Which one the company goes with is based on a lot of factors like game design, business model, longevity of the game, edition cycle, setting and fluff, and so on.

We don't know for certain, but based on past performance FFG is probably going to keep it pretty straight forward. Likely we'll see something like Armada, X-wing, and Imperial Assault. "Big" units like speeders will come in packs of ones and twos, "normal" units like rank and file types will come in packs that are sufficient for a basic fieldable unit maybe with a special weapon or two as well, and special units and Characters like heroes will come in themed packs of 3-5.

I do think to get specific army builds we'll have to buy a dupe or unit we don't want to get a couple specific models and cards we want from time to time.

I don't think it's going to be like 40k where (if buying only official products from licensed resellers) you have to buy 3-6 duplicate unit sets to field one unit modeled with the specific upgrades you want.

17 hours ago, Wired4War said:

In Warhammer (AoS and 40K), the kits come with all the extra bits for the different weapon options. However, there are only enough parts to make a single unit. For example, you have a unit of 10 guys where they could be equipped with rifles, or pistols and knives, then one of them could have a missile launcher or flame thrower and one could be a leader. It only has enough legs and bodies to make a total of ten, even though there are enough parts for 10 rifle dudes, 10 pistol dudes, a missile launcher, a flame thrower, and leader bits. So to make a legal unit you would have to do 1 leader, 1 flamethrower, and 8 rifle dudes for example. You end up with lots of extra parts by the time you have a full army, unless you decide to magnetize.

In warmachine, there aren't weapon options. However, you can buy add-ons to units that have their own point values for adding (such as flag carriers)

In Legion it sounds like you will get enough to make every upgrade in a squad, though you can't bring them all to the table. So a storm trooper box will have 7 models, even though a basic squad is 4. You can add 1 regular dude if you take the upgrade, then you can pick one of the two special weapons guys if you take that upgrade.

Yeah, not so much. My experience with 40k 7th was the boxes are minimum numbers rather than a full strength unit, and "horde" armies could take up to 4 boxes to field a single unit at full strength (nids for example).

Subject to more info at this point it looks like legion will be the opposite for troops, at least.

Edited by Ralgon
52 minutes ago, Ralgon said:

Yeah, not so much. My experience with 40k 7th was the boxes are minimum numbers rather than a full strength unit, and "horde" armies could take up to 4 boxes to field a single unit at full strength (nids for example).

Depends on what you're playing. If you're playing Space Marines, or Chaos then a box of Tactical Marines is a full squad. Although with the specialist units like Terminators and even Assault Marines you did only get the minimum... But most people IME anyway don't run full size squads of those.

But for Orks and the like, yes you typically need to buy more the one box.

52 minutes ago, Ralgon said:

Subject to more info at this point it looks like legion will be the opposite for troops, at least.

I'm going to assume that any pack will have enough to run a full sized squad, including models to match any upgrades that come with that pack. That's simply part of FFG's methods. You get everything you need to use that unit in a game in the package. You may not get everything you could want, like dice... But you get enough to play the game.

3 minutes ago, VanorDM said:

Depends on what you're playing. If you're playing Space Marines, or Chaos then a box of Tactical Marines is a full squad. Although with the specialist units like Terminators and even Assault Marines you did only get the minimum... But most people IME anyway don't run full size squads of those.

But for Orks and the like, yes you typically need to buy more the one box.

I'm going to assume that any pack will have enough to run a full sized squad, including models to match any upgrades that come with that pack. That's simply part of FFG's methods. You get everything you need to use that unit in a game in the package. You may not get everything you could want, like dice... But you get enough to play the game.

I believe Chaos Space Marines can run in packs of 20 now. You need two boxes to make a full sized squad. Loyalist Space Marines are still 10 per unit. Games Workshop has also been moving towards a model where a given box fields a minimum sized unit and you need 2-3 boxes to field a full sized unit (which you may or may not want to do). Many of the basic troops boxes and most of the heavy/elite/fast attack boxes won't build a full sized squad. Many that do don't include all the bits you'd need. The Devastator box is a good example. It's a 10 man unit that comes with a 5 man box. The 5 man configuration can take 4 of any given heavy weapon, but the box only comes with 2 of each. Fielding even a 5 man configuration designed to take out one kind of threat (4 of the same weapon, i.e. a common build) requires two boxes and leaves you with 5 spare dudes you may or may not want.

2 hours ago, Palomarus said:

I would assume that the Stormtrooper Snipers would fall into the "Special Forces" category. And so would be a different unit than the stock unit. Based on the fact that Snipers like to get to a different firing location than a unit that wants to move up the field and secure objectives, etc... but who knows.

I think we will see Scout as a SpecFor choice probably with a sniper upgrade.
I have heard the imps are getting "Dark Troopers" as their first new unit...if that was correct (and they didn't mean "deathtrooper") then I would think that is the first "heavy" unit type. (vehicles are support?)
Rebels are rumored to get "A bunch of Aliens" which could be saboteurs...probably SpecFor.

11 hours ago, Ralgon said:

Yeah, not so much. My experience with 40k 7th was the boxes are minimum numbers rather than a full strength unit, and "horde" armies could take up to 4 boxes to field a single unit at full strength (nids for example).

Subject to more info at this point it looks like legion will be the opposite for troops, at least.

You're totally right, I was trying to explain that the box comes with more bits than you can put together, but you can put together a playable unit (usually minimal like you said) in a single configuration.

I expect unit dist. In legion to be:

infantry(to include sf and support)- X figs. Y regulars+Z special weapons.

Infantry command- assortment of alternate unit leaders with specialised abilities, usable in multiple squad types.

Basic vehicles- given the upgrade slots on the 47z and at-rt I doubt we will see a vehicle command pack but i do expect the hardpoints on the at-rt to have different plastic to go with them.

Commanders- each commander will likely be single pack for the time being. They might sell 2 generics in a pack at some point.

Edited by Orcdruid
I forgot commanders.