Once a blue moon I try and generate some discussion on something of a strategic bend. I like discussions because you get to see a wide variety of insights/problems.
Recently Rieekan aces and mass Sloane/Rhymer aces have been less popular, although, as we can see from US Nationals, still very effective. They aren't however the premier choice of efficiency and ease anymore however. This opens up the meta to a higher level of diversity, letting a lot of ship-heavy builds come out to play, as we've seen with the BTAvengers MSU and the Ackbar MC80s with squadron counts. There's also a few variants that have these large ships and medium sized/multirole squadron complement.
In heavy squadron builds, at least one Strategic squadron is generally considered a smart choice. We can also discuss the merits here of whether 2 or 3 Strat squads are worth it. At 3 you begin to have the "activate from anywhere" effect of Relay also kick in, though at a hefty cost of 45 points.
In heavy squadron builds, when should you consider 1, 2, and 3 Strategic squads?
How much do you plan to heavily depend on Strategic? Has it worked?
Light screen builds are also now viable, since its mostly banking on not meeting a Rieekan 5 ship 3 transport BBC Yavaris from **** build. 51-70points. I will also input from my experience that under 50 points, no matter what, tends to fare extremely poorly vs any build with 100+ squadrons. Yes, I've heard of people saying its worth it, but from my experience, a good player will simply down both Shara and Tycho or whatever you have within one turn, good dice rolls permitting. However, we now see an advent of medium squadron builds (yet another boon for diversity), instead of just light or 134 mass. These are like the BTAvenger and Ackbar lists with a squadron component as a second damage source. A light 50 ish squadron screen will do okay against something of that sort. You'll also find you can now use that light screen to hamper their strategic squadrons.
I prefer 70 ish for a light screen though. Its my trauma kicking in, but I do tend to like taking some black dice non-bombers, or Tie Defenders, Shara and Tycho + others, for a robust screen with some utility. I love also, at 70 points, taking one strategic squad! One Lambda! Sometimes two lambdas! The Valen Ciena + 2 Lambdas is really a thing of beauty. I love this little group. Adding 2 tie Ints or fighters rounds it out to a nice medium sized screen that deals very well with squadrons, but also let's you play Strategic in the case your opponent doesn't really take squadrons. Strategic squads also can force a heavy squad build to split its focus to downing your Strategic squads as opposed to alpha striking your ships. Also, I find that at 6/8 hp, the Strategic squads are just perfect for staying alive, and delaying, damage soaking to extend the life of my screen to 2-3 turns instead of 1.
They also generally make the game so much more fun! This is squadron play that has a secondary objective.
What do you all think? Is Valen Ciena 2 Lambdas good for a screen? Since only 2 squads can tie up bombers? How about Shara Tycho 2 VCX? Should you always add 2 tie fighters? 2 Awings? Have people gotten use out of adding 2 Zs?
Imo, Strategic is a wonderful game design that truly makes the squadron game more interesting at all levels, light and heavy. It makes it something more than a pure damage race, which is what the old style of squadrons used to be.
In light screen vs light screen, Strategic use really increases the fun of the game.
By the way, Valen is awesome. He negates counter if he has a buddy.
Edited by Blail Blerg