Auto Damage

By schmidty1701, in Star Wars: Armada Fleet Builds

If you are going to make a list about auto damage, why not use screed?

1 minute ago, Dr alex said:

If you are going to make a list about auto damage, why not use screed?

The Auto Damage is referring to Mauler, Soontir and Boba, not the ships.

I get that, but a theme is a theme

1 minute ago, Dr alex said:

I get that, but a theme is a theme

True. I generally stay away from Screed though. I haven't used him in a long time. Perhaps it's time to dust him off.

What about this?:

Why roll the dice?

Faction: Galactic Empire
Points: 391/400

Commander: Admiral Screed

Assault Objective: Opening Salvo
Defense Objective: Planetary Ion Cannon
Navigation Objective: Solar Corona

Raider-II Class Corvette (48 points)
- Ruthless Strategists ( 4 points)
- SW 7 Ion Batteries ( 5 points)
= 57 total ship cost

Raider-II Class Corvette (48 points)
- Ruthless Strategists ( 4 points)
- SW 7 Ion Batteries ( 5 points)
= 57 total ship cost

[ flagship ] Victory II-Class Star Destroyer (85 points)
- Admiral Screed ( 26 points)
- Dominator ( 12 points)
- Captain Needa ( 2 points)
- Gunnery Team ( 7 points)
- Turbolaser Reroute Circuits ( 7 points)
- SW 7 Ion Batteries ( 5 points)
= 144 total ship cost

1 Boba Fett ( 26 points)
1 Maarek Steele ( 21 points)
1 "Mauler" Mithel ( 15 points)
1 Soontir Fel ( 18 points)
2 TIE Advanced Squadrons ( 24 points)
1 Colonel Jendon ( 20 points)
1 Black Squadron ( 9 points)

It's probably not very good but there is as much auto damage as I can find in the points. The raiders basically just roll their black dice to see if they need to sacrifice a blue dice for a hit/crit or if they roll one naturally...

1 minute ago, Dr alex said:

What about this?:

Why roll the dice?

Faction: Galactic Empire
Points: 391/400

Commander: Admiral Screed

Assault Objective: Opening Salvo
Defense Objective: Planetary Ion Cannon
Navigation Objective: Solar Corona

Raider-II Class Corvette (48 points)
- Ruthless Strategists ( 4 points)
- SW 7 Ion Batteries ( 5 points)
= 57 total ship cost

Raider-II Class Corvette (48 points)
- Ruthless Strategists ( 4 points)
- SW 7 Ion Batteries ( 5 points)
= 57 total ship cost

[ flagship ] Victory II-Class Star Destroyer (85 points)
- Admiral Screed ( 26 points)
- Dominator ( 12 points)
- Captain Needa ( 2 points)
- Gunnery Team ( 7 points)
- Turbolaser Reroute Circuits ( 7 points)
- SW 7 Ion Batteries ( 5 points)
= 144 total ship cost

1 Boba Fett ( 26 points)
1 Maarek Steele ( 21 points)
1 "Mauler" Mithel ( 15 points)
1 Soontir Fel ( 18 points)
2 TIE Advanced Squadrons ( 24 points)
1 Colonel Jendon ( 20 points)
1 Black Squadron ( 9 points)

It's probably not very good but there is as much auto damage as I can find in the points. The raiders basically just roll their black dice to see if they need to sacrifice a blue dice for a hit/crit or if they roll one naturally...

I like where your head is. :)

At medium range that Dominator can take a roll of 3 blank reds and 5 accuracies on blues and turn it into 8 hits including a critical, which is quite good...