This came up with a PC who was a grapnel launcher that does damage but also can ensnare a target.
He wanted to know if he could use the aim maneuver, take 2 setback dice, do no damage, but activate ensnare on a hit without the 2 advantage normally used.
This led to a similar question with Sunder if they don't want to hit the person but want to sunder their weapons (lightsaber wielder here). I ruled first hit caused the first damage step but that 2 advantage were needed to destroy a weapon.
I ruled it could not be used with things like auto-fire, linked, blast, burn, etc which expressly deal wound damage upon a hit, but could be used with things like Stun (active), ensnare, disorient, stagger, etc.
Do you see any problems with allowing this?