Custom Bomb Upgrade Card. Modified Bomb Chute

By Lonestar83, in X-Wing

Wanted to get so feedback for a possible upgrade card I was playing around it. This would fill the bomb slot and let you treat your missile and torpedo upgrades as bombs.

Please leave feedback and any questions. This was originally intended as a way to buff the tie bomber letting you turn its missiles and torpedoes into bombs.

Modified-Bomb-Chutes-Front-Face.jpg

I'm not sure I get it... so you perform the attack against each ship that's range one of a token that you drop?

39 minutes ago, Kieransi said:

I'm not sure I get it... so you perform the attack against each ship that's range one of a token that you drop?

Yes. You drop the missile token like any other activation bomb. At the end of the activation bomb it triggers against any ships at range 1.

I realize this could be a bit overpowered and have not had a chance to play test this any as I just thought of the idea earlier tonight. But if we are going to be able to start launching bombs at range 5 why not try something that might see the Tie Bomber and Punisher a lil more table time.

Yeah, the Proton Torpedo as a bomb totally doesn't sound overpowered. 4 dice, converting 1 focus result to a crit. That seems totally okay.

It can be fun with less power. What if it says "when detonates, attack one ship at range one of the token" with just missile weapon at range one, there is just the cluster missil (still target lock needed to perform the attack ) OR unguided rocket ( focus needed but not discarded) . could be like a kind of bomblet generator for Tie bomber at cost 5 (3+2) . I find it could be interesting to see if it is equilibrated. I like the fact tha it could be a 1 target only bombe that change the way bombs work.

Edited by player2422845