So, FFG clearly loves bombs and is now giving Rebels yet another bomber to add to their collection of the #1 bomber the K-Wing, the #2 bomber the Scurrg and the #1 bombing crew in Sabine. We need not say it, but Scum has the #2 Scurrg and the #2 bombing crew with Cad Bane. Now though we no not the dial, it seems the new bombing Rebel gift is going to at least be a tough and not badly priced big one. Either way, it seems this ship will take place #3 and will certainly add some cool new bomb "launching abilities" for itself, most notably in my opinion the Scurrg platform and for all factions to try out.
My wonderment is, how can we possibly get the Imperial faction into this wonderful design space that FFG loves so much? Is there anything in the coming Wave 12 and 13 that will assist them more than their counterparts?
Let's face it, the TIE Bomber just isn't one at all, she's a middle of the road missile platform which is almost relegated as a Unguided Rockets or bust kind of ship. Sad that this icon cannot actually bomb like it does in the movies. The new Imperial list BBBBZ that's doing OK is nice, but she's still no bomber really at all, just a heavy TIE fighter.
In addition, the TIE Punisher has always been the expensive, clumsy, not very able bomber that wasn't a match AT ALL against its Wave buddy the K-Wing. It's like the designers meant for it to absolutely suck in comparison; I cannot see how any designers or play-testers thought these would be equal ships to give to opposing factions. She has no Slam, no turret, no crew, no nothing good really, save boost. She's probably the butt of more jokes in XWM than she's ever been discussed as ships to willingly place in lists. What? Anyway, it sees minimal Epic play where I've been and usually then it's simply carrying missiles.
So the Imperials are really the only faction in cannon to use massive amounts of Bombers and ordinance to obliterate targets, installations and even planets, so what does FFG do? The Imperials have two dedicated Bombers, errrr ordnance missile boats that are minimally OK at missiles casually, but almost exclusively unplayable in a tournament setting save the above mentioned BBBBZ that might make a top 32?
Wondering.......
Edited by clanofwolves

