When we can expect Guns For Hire?

By Zazaa, in X-Wing

I'm just wondering. I did put my order yesterday and it said 2-9 days for delivery, but today they had changed it for 31.10, around 50days more. I'm confused why my store would change it like that.

I haven't seen anything to suggest it is any earlier than "September". Maybe the store made a mistake thinking it would be X weeks after GenCon and just updated it when they realized it may not show up until the end of Sept. (for when it gets in, not when it get fully distributed) or playing it safe for an end of Oct for an (at the latest).

Edited by PastrySandwich

It boated in early August, so late September is a reasonable estimate, early October probably a little more likely.

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An X-Wing release is never late! Nor is it early, it arrives precisely when it means to.

I thought they said Nov. at GenCon, I could be wrong.

3 hours ago, haslo said:

An X-Wing release is never late! Nor is it early, it arrives precisely when it means to.

The boat on the other hand (insert pilot card for boat here)

I am betting October sometime based on when guns was announced. Comparing it to the HotR pack that came out last year, based on announcement and release.

Latest rumor is the 28th of September

If it doesn't switch to "shipping now" this week, then I think it's gonna be October.

So, this is just me wondering, but is there any reason for FFG to 'hold' a shipment? Of course release timing does matter to some degree, but, for instance, video game companies will always release on a particular day, is there any reason for FFG to do the same? I know they have these crazy long ship times and I was unsure if there is a reason to them holding one in the states, or it if it goes out as soon as it clears customs, which I can imagine is can be an odd process.

They do have formal street dates, so shipments will normally not hit stores until those have passed.

1 hour ago, thespaceinvader said:

They do have formal street dates, so shipments will normally not hit stores until those have passed.

Yes, but to my knowledge those are not decided in advance, for instance, Wave XIII does not have a formal street date. So, I guess stated another way, is there a reason to hold on having a street date for any reason?

Not that is known publicly, at least for this release. For movie tie ins they have (minimum) street dates dictated to them I believe.

8 minutes ago, thespaceinvader said:

Not that is known publicly, at least for this release. For movie tie ins they have (minimum) street dates dictated to them I believe.

Yeah those make sense, and I could see planning for stuff to arrive consistent with cons and/or holidays, but was just wondering if there were any other reasons people knew about for regular releases, like I said the video game industry has.

9 hours ago, PastrySandwich said:

Yeah those make sense, and I could see planning for stuff to arrive consistent with cons and/or holidays, but was just wondering if there were any other reasons people knew about for regular releases, like I said the video game industry has.

Often in these sorts of industries (discretional products) release dates are chosen with an eye on quarterly revenue. If you have one big quarter with multiple releases, your next quarter will have negative QonQ growth, which is a bad look. You generally want nice, smooth growth, but there might be some reason why you want strong sales in a specific quarter (pump up annual results before some specific event or whatever).

It might also be as simple as trying to time it so that there's enough delay between new product to prevent consumer fatigue/overburdening a relatively small consumer pool. Most people can afford a ship or two every few months, and you don't want to exceed that by too much in any given period. Need those impulse buys, and a delayed purchase might become a never purchase if the tournament meta determines that you don't really need that second quadjumper, or whatever.