So would anyone be interested in a play by post that stuck mainly to starfighters, in an old flight sim style campaign?
I was thinking something like 3-4 PCs, each with a PC astromech also under the same player's control, for action economy. The squadron would be filled out with an appropriate number of Rebel Pilot minions for you to keep alive. While attacks are redirected to them, they actually take damage instead of being automatically removed, potentially allowing them to survive an attack or two. (thanks for shields!)
The pilot-and-astro combo allows more customization than usual. Remember that "full throttle" is not a pilot only action, and It's worth thinking about what your non-piloting skills mean in the context of a cockpit.