So I was tinkering with the harpoon missiles and came up witht his list:
Tel Trevura (30)
Veteran Instincts (1)
Extra Munitions (2)
Proton Torpedoes (4)
K4 Security Droid (3)
Unhinged Astromech (1)
Guidance Chips (0)
Viktor Hel (25)
Veteran Instincts (1)
Harpoon Missiles (4)
Scavenger Crane (2)
Guidance Chips (0)
Autothrusters (2)
Engine Upgrade (4)
Vaksai (0)
N'Dru Suhlak (17)
Veteran Instincts (1)
Harpoon Missiles (4)
Scavenger Crane (2)
Guidance Chips (0)
Total: 98
View in Yet Another Squad Builder
General idea is N'Dru shoots, assigns condition, Victor choots, GC removes previous condition and assigns a new one, Tel shoots and with Proton removes condition. Problem is, they're somewhat fragile ships and arc dodgers will rip them apart.
But what do you think?