Thinking about the dial more, there are a few categories I think it could fall into that, and whichever category it is in will do a lot to determine it's true power. I expect a very strong dial at the point cost listed.
Category 1: SF-like dial. This seems less likely, because a 2-hard green would be weird to pair with other red hard turns, especially on a ship this expensive. If it is close to the SF, I think this ship will be a struggle, or it will need some tech not currently available.
Category 2: FO-like dial. This is what I consider to be the base level of dial for this ship that wouldn't be a disappointment. I expect slight variation, like maybe 3 speed S-loops instead of 2.
Category 3: FO+. This is where I start getting really interested. The "+" will potentially have a lot of effect on what makes a good Silencer build. Extra green moves make the Advanced Sensors/PTL version even better, whereas a 1-bank/straight gives it a better time on target, notably better for FCS. White K-turn and/or S-loop would be great for everyone.