TIE Silencer and Rebel B/sf-17 preview up

By HolySorcerer, in X-Wing

4 minutes ago, thespaceinvader said:

It's an E Wing.

Without access to regen.

Woo?

It has no special arcs, no interesting extra mechanics, no secondary weapons, no crew, nothing new or different. It's an Imperial E Wing with Tech.

What's special about it?

Define special?

Not really sure what you're looking for, here. It's going to be a super-nimble high-PS ace with full mods on offense and defense and a way to make hitting it painful. Does a ship need to bring completely new mechanics to a game to be special?

Intensity/Comm Relay silencer can defacto regen, too.

31 minutes ago, Dengar5 said:

The Resistance Bomber is going to be the Rebels version of the Jumpmaster. The dial shows a white 3 bank, so I expect a decent dial. The PS7 pilot is only 29 points. That's cheaper than Tel Truvera at 30 points. The only thing lacking is barrell roll, so it can't perform the bumpmaster roll as well. System + tech slot has become a very powerful combo.

I don't want to be a jerk, but a 3 white bank is nowhere near evidence of a decent dial. Except for the B-Wing, HWK, Lambda and Mist Hunter (who have red three banks), and IG-88 and the Shadow Caster (which have green), every single ship in the game has white 3 banks.

I expect something like a U-wing dial without the stop, personally.

1 minute ago, Jehan Menasis said:

It comes with an EPT that seems to give evade tokens if you are near debris.

You mean for the VI slot?

4 minutes ago, HolySorcerer said:

Also, why did FFG decide that TIEs should no longer be able to evade? This is a TIE Interceptor that cannot evade. For 35 points. WTF FFG!?!

When they decided the ship ought to be able to target lock, boost, and barrel roll. No ship gets five actions on its action bar. On the other hand, adding an evade action to the action bar might have been a better title than the one it got.

5 minutes ago, HolySorcerer said:

Also, why did FFG decide that TIEs should no longer be able to evade? This is a TIE Interceptor that cannot evade. For 35 points. WTF FFG!?!

Intensity plus Comm Relay can fix that.

1 minute ago, FatherTurin said:

I don't want to be a jerk, but a 3 white bank is nowhere near evidence of a decent dial. Except for the B-Wing, HWK, Lambda and Mist Hunter (who have red three banks), and IG-88 and the Shadow Caster (which have green), every single ship in the game has white 3 banks.

I expect something like a U-wing dial without the stop, personally.

Does the Millennium Falcon have a bad dial in your opinion? The U-wing dial is almost the same, except for no 1 turns. Having a turret changes everything.

4 minutes ago, RampancyTW said:

Define special?

Not really sure what you're looking for, here. It's going to be a super-nimble high-PS ace with full mods on offense and defense and a way to make hitting it painful. Does a ship need to bring completely new mechanics to a game to be special?

Intensity/Comm Relay silencer can defacto regen, too.

I literally defined it in the post you quoted, and Comm Relay is not regen when bombs are everywhere, not to mention autoblasters.

It would be great in a meta where everything wasn't turrets with bombs.

But

14 minutes ago, Spider said:

No, dull is exactly the right word.

although meh would be acceptable.

I'm sure you have a riveting, thoroughly thought-out explanation for why this is the case.

17 minutes ago, Dengar5 said:

I am specifically comparing it to the Contracted Scout. Dengar is of course a completely different beast.

  • Bombs are just as good as, or better than a plasma torpedo. Dial doesn't matter as much because bombs don't need arc.
  • System Slot + tech slot >>> ept + crew (Contracted Scouts only use the crew slot for intel agent anyways)
  • Fire-control system = R4 aggromech
  • The PS1 Resistance Bomber is potentially 23 points, which is less than 25 point Contracted Scout

My posts are always troll free zones.

Your original post didn't say anything about the Contracted Scout. The only Scum pilot you mentioned by name was Tel Trevura. I'll agree with a couple of your points, but prophesying this new ship to be the next Jumpmaster is inflammatory at best. The Jumpmaster has been the centerpiece of balance issues in the game for 4 waves. Are you claiming that is what the Reistance Bomber will accomplish? That's why I accused you of trolling; I thought you were deliberately fanning the flames.

Edited by jmswood
2 minutes ago, thespaceinvader said:

I literally defined it in the post you quoted, and Comm Relay is not regen when bombs are everywhere, not to mention autoblasters.

It would be great in a meta where everything wasn't turrets with bombs.

But

Gotcha. So "x slot here" is special, but where x=/=tech. And since Tech + EPT + Systems + Native Boost + Native Agi 3 is a brand new combination, there could be plenty to explore here.

Just now, RampancyTW said:

I'm sure you have a riveting, thoroughly thought-out explanation for why this is the case.

If I had to guess, "Doesn't end the reign of Num and Miranda or joust better than Fair Ship Rebels" is his frustration. Which is a fair point- the ship won't fold in one turn like Soontir will against those two, but it's still a very low hp/cost ratio. The ship might turn out to be a sleeper like the ST proved to be (Advanced Sensors+boost+barrel roll, a green turn, and autothrusters has potential), but... The bomb metagame has not been kind to classic imperial strategies.

The SF seems to be doing well. Now, just imagine a more maneuverable SF. With a cheaper version of Predator that doesn't eat into you EPT.

26 minutes ago, Jeff Wilder said:

Dude, where do you play that you actually need five copies of Autothrusters? (I am assuming you're not talking a tournament.)

Yeah I just like having all the cards. There's a guy here that owns 4 Starvipers, so I could totally borrow some from him when I go to the shop or head for a tournament.

WHAT THE ****!

nym-tr10.jpg

LOOOOOOL

2 minutes ago, SEApocalypse said:

WHAT THE ****!

nym-tr10.jpg

"That's funny. The damage doesn't look as bad from out here."

Seriously, that looks pretty tame when starting the match; easy to avoid. But the fact that he could lob them over obstacles mid-game is definitely frightening.

Edited by Parakitor
Lob, not love.

It takes his system slot, though. No accuracy corrector, no advanced sensors, no fire control system. I'll stare down a bomb or two if it means Nym can't arc-dodge like crazy.

Wow... reading through the responses to these new ship announcements really shows how miserable a place this forum is.

It's like the majority of people don't even have the ability to be excited or interested in new ships anymore.

Edited by Derpzilla88

While I admit the word "launch" might be a new effect, it might also just be FFG's weird rules writing, and the bomb might still go out the back (That much force qualifies as launching, after all!). The FAQ is full of cards that Had be errata'd because they didnot worm as they were supposed to as written (In the extreme case of expert handling, not doing anything at all).

Edited by Squark
1 minute ago, Parakitor said:

"That's funny. The damage doesn't look as bad from out here."

Seriously, that looks pretty tame when starting the match; easy to avoid. But the fact that he could love them over obstacles mid-game is definitely frightening.

It is easy avoid in turn 1, it is not so easy anymore in turn 2. It becomes downright frightening on death rain.

Nym can Team-Up with Lando to replace the missing Advanced-Sensors:

Nym-Trajector-2.jpg

11 minutes ago, RampancyTW said:

Gotcha. So "x slot here" is special, but where x=/=tech. And since Tech + EPT + Systems + Native Boost + Native Agi 3 is a brand new combination, there could be plenty to explore here.

I was hoping for a bullseye arc or a rear arc or some missiles even. Maybe a turret, they're all the rage these days.

I don't doubt this is going to be fun as **** casually. ASPTL+Primed at PS9? Yaaas.

But I am struggling to believe it's going to have any competitive edge.

Guys guys, I"m pretty sure this launch mechanic is like the one found in the Imp Vet Pack. Which makes it effectively a 3 straight from the front, instead.

I keep trying to reload the pre order page...but it keeps saying a single small base ship is thirty bucks.

Who do we contact to let them know there's an error on the website?

1 minute ago, Derpzilla88 said:

Wow... reading through the responses to these new ship announcements really shows how miserable a place this forum is.

It's like the majority of people don't even have the ability to be excited or interested in new ships anymore.

Oh, I was plenty excited about the silencer. I think it lame to give Kylo Ren PS9 now, another upgrade of PS, but whatever. I can do a repaint, print myself a Maarek Stele card and be happy to finally have my Avenger ;-)

Besides, did you miss all the excitement the gunboat got? The main issue here is that it is TFA content. Which does excite people less than Clone Wars content would. It not causing any big emotions, neither positive nor negative.