8 hours ago, Amanal said:I think we'll see a lot of decks with rend, at the start of this meta.
True, for now for sure until people won't get shredded by those, but nor 9s (aside from Imperial Inspection maybe) nor Moe are affected by those
6 hours ago, Mep said:While we have to wait and see to be sure I feel you may be right unfortunately, but hey, you never know, maybe mill will take off in a huge way and dominate from here on out. To be fair there was one mill that made top 16 at gencon. The real problem is these aggro decks have just too much potential to get perfect rolls and destroy a mill deck in a hurry while the mill deck is much more consistent and has that lower ceiling. Once that mill deck hits that perfect roll, and given enough rounds it will, it is done for the day. The best that mill deck is ever going to do is empty out a hand, which should happen every turn. So yeah, I can see how someone can get a winning record against some of these decks with a mill deck but luck is still a huge factor in this game, so there you go.
Until mill decks get the ability to knock out half a deck in a turn I don't see them hitting the same high ceiling potential as aggro decks.
I'm a huge fan of Mills. But while i can see how it can hurt 9s, as a main Moe player, i fail to recognize how mill is supposed to threat Moe. Moe can dish out its crucial special as soon as second action and then, hey - go ahead discard me. It still gives Moe 6 turns of dishing out damage. More than enough to kill anything And a agree Mills are to slow to oppose decks that just roll and does not care (emoKids - they can dish consistent 6-8 damage turn 1 without any upgrades).