Obligation for a Clone Trooper just awaken from stasis?

By Rosco74, in Game Masters

Hello, I need to introduce a new character to my campaign, but the party is relatively new, and they are about to finish the initial scenario from the FaD beginner game, so they are still on Spintir in the Temple. As they will probably finish the encounter against the fallen Jedi, I think the new player will be a clone trooper that was in stasis with the fallen Jedi. The group use Obligation, even the Jedi wannabe on top of Morality. So my problem is what kind of Obligation could I give to this new player?

As a clone trooper, he is using the Bodyguard spec from EotE. Any help on a starting Obligation (10max) would be really appreciated.

Thanks everyone

  • Obsession (or GM creation "Amnesia") - The character is constantly wondering about his past and seeking information about where he came from and why he was in stasis. Perhaps he doesn't even realize at first he is a clone.
  • Criminal - being in stasis could be the result of his obligation. Either real criminal or framed. Deserter.

If you make him a deserter you can use just about any obligation:

  • Maybe he has a Family or Responsibility
  • Duty that he broke that he is trying to right

He was one of the mad prisoners released at the same time of the fallen Jedi Rav Naraan. One of his slaves, corrupted by the dark side.

Obsession seems really good, despite the fact that this kind of Obligation will probably never be reduced.

Do you think that a clone might be considered a criminal by the Empire? Just for being a clone? All the other clones must have retired now. They would be around 50 years old like in Starwars Rebel. The character didn't age all those years in the stasis field.

The obligation of obsession can end I guess when the clone finds out the horrifying truth of order 66 and what transpired in the republics last days.

On 9/8/2017 at 11:10 AM, Rosco74 said:

Do you think that a clone might be considered a criminal by the Empire? Just for being a clone? All the other clones must have retired now. They would be around 50 years old like in Starwars Rebel. The character didn't age all those years in the stasis field.

I'm playing a character with a similar background, a Separatist tactical droid who's been reawakened after years depowered. I've gone with a custom obligation, "Restricted Property." It essentially functions like Bounty or Criminal, but the problem is that the character is considered the property of the Empire and is not allowed to be out and about as a rogue droid. A clone might face a similar problem, and that could be the Obligation. Buying it down might include changing the clone's appearance, going through expensive legal proceedings to fight for the right to be independent, or paying off Imperial bureaucrats to leave him alone.

Edited by SavageBob

In fact I think I gonna have to create a custom made Obligation. Thanks Savage I will probably follow you and do something similar

A young looking clone would look suspicious to the Empire since the program was discontinued some years ago. As such, yes, he might be wanted for investigation (at least) in a lab. I cannot recall if this is the case, but if the Empire still has some old clone troopers acting as officers, he might get a helping hand from time to time from them, though. NOt all imperials will know about his association, though, since clones are not common anymore.

Boba Fett might also be interested in having a small chat with him. He doesn't talk much.

He might be interested in going to Kamino to know more about his past, or the old jedi temple and republic archives. Restricted access to all of them, of course. Heist time?

Social awkwardness. Doesn't know anything but soilder training he has.

Some type of wanted by this or that group as mentioned.

Depending in group, ptsd or other conditions physical or mental from clone wars service.

Big question is why was he frozen? If the player and storyteller are willing do a missing/secret past of he doesn't know why he was frozen and now thawed back out.