Here's the fleet:
Cracken v1
Author: Fencar
Faction: Rebel Alliance
Points: 392/400
Commander: General Cracken
Assault Objective: Opening Salvo
Defense Objective: Fleet Ambush
Navigation Objective: Intel Sweep
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Lando Calrissian ( 4 points)
- Ordnance Experts ( 4 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 92 total ship cost
[ flagship ] CR90 Corvette A (44 points)
- General Cracken ( 26 points)
- Turbolaser Reroute Circuits ( 7 points)
= 77 total ship cost
CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost
CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
= 27 total ship cost
GR-75 Medium Transports (18 points)
- Boosted Comms ( 4 points)
= 22 total ship cost
5 A-Wing Squadrons ( 55 points)
1 Shara Bey ( 17 points)
I'm not 100% sure on the objectives I should be using. I picked opening salvo because I figure with four ships, three with decent long range guns, I could probably do more damage to them than they could to me, plus the 50% extra points on whatever ship I land damage cards on by the end of the game could be helpful. Fleet ambush because I could rush forward and blow up a few of their ships by the second turn with the A-Wings and MC30 if I'm lucky. And Intel sweep because I could rush out and grab a bunch of tokens real fast with the three CR90s. I'd like to know if there are many good alternatives to the objectives I picked.
As for the ships, I picked an MC30 because I think it's cool and I want to practice using it. Admonition, Lando to keep it alive, and OE + APTs for damage. H9's for flotillas because I hear they're really popular and I don't have another way to kill them reliably. CR90s because I hear they're good with Cracken, dodging arcs and dealing solid damage with TRCs. GR-75s with A-Wings because I keep hearing about fighter screens and bombers being really good right now, and I wanted fighters fast enough to keep up with the rest of the fleet. Toryn Farr and Bright Hope on one transport to try and boost both the A-Wing's regular and counter attacks, and Boosted Comms so that I can try to avoid combat with the other transport. Shara because she totally wrecked my interceptors when I played a game against Broba. Counter 3 too stronk.
8pt bid because I want to go first with my MC30 and nuke something.
I look forward to reading your feedback!
Edited by Fencar