Untouchables next tournament is on October 14th, starting at a leisurely 12:00-12:30 registration time. Please come prepared as I will begin matches exactly at 12:30 so we can get done at a reasonable time! Entry is $10
We've tried to shake things up on the format, running the popular Original Trilogy structure. Standard Milton proxy rules apply. Printed roster sheets are acceptable, upgrade cards can be proxied, but all pilots must have correct ships, cardboard inserts and dials.
Prizes
- Our last remaining Summer kit.
- Store credit - number of prizes and values depending on attendance
ORIGINAL TRILOGY FORMAT
FORMAT - Original Trilogy. This means that all players are required to bring a 100 point Rebel squad AND a 100 point Imperial squad. They will play both of these over the course of the day. Ships are limited to ships present in the original trilogy. NO SCUM.
- Legal Rebel ships: YT-1300, T65 X-Wing, A-Wing, B-Wing, Y-Wing
- Legal Imperial ships: TIE Fighter, TIE Advanced, TIE Interceptor, TIE Bomber, Lambda Shuttle, Firespray-31
- All upgrade cards are legal except for: Twin Laser Turret
- Additional Restriction for Rebels for thematic reasoning: No list may contain more than one Unique YT-1300.
For each round of play, players alternate playing as the Empire and Rebellion. During the first round, randomly determine which player plays Rebel or Imperial. A player chosen randomly will roll an attack die. On a hit or crit result, that player will field Rebels first. On a miss or a focus result, that player will field Imperial. His opponent will field the opposite. In subsequent rounds, each player plays the side that he or she has played the least. If both players have played the same side the least, the player who has the greater differential between his or her two sides plays that side. If both players have the same differential, then they must decide who will play Rebels and who will play Empire by using a random method (such as rolling a die as dictated above.)