Hi all
This is a random thought I had - could the 2-weapon combat rules be expanded to allow a character to attempt two actions at once?
So, in 2-weapon combat, the player selects the lowest relevant skill and the lowest relevant characteristic, and then (assuming the skills are different from one another) rolls against the highest available difficulty +2. This makes 2-weapon attacks very difficult, especially for a low-XP character, with the fairly obvious pay-off of extra damage.
Is there any reason this couldn't be broadened out to include all skills. Say a PC is involved in a dogfight, and wants to both Gain the Advantage AND fire his blasters - would it be game-breaking to allow him to use whichever is lowest out of Piloting/Gunnery and then add 2 difficulty dice to the highest availability? Low chance of success, high chance of awesome?