Just got a core set...

By ScottGilbert25, in Runewars Miniatures Game

What do I need to buy to get both armies to 200 points?

Another core and a command pack will do it, although undead might still be a touch limited tray wise.

Welcome to Runewars!

As Darthain mentioned, a second core set is your best bet, but I would suggest checking out some of the lists here in the forums and on the army builder sites to get an idea of what you might like to play

Congrats and Welcome!

1 hour ago, Darthain said:

Another core and a command pack will do it, although undead might still be a touch limited tray wise.

Thirded. Get a second core and infantry command for both armies. Proxy some upgrades, play some games, and see what you want more of from there.

I am one of the few who differ in the consensus opinion of a second core set, but that's solely because I don't proxy cards. If you are fine with proxies, then by all means, pick up that second core.

If you only want one side, find a friend willing to buy a core set, and swap half with each other, cheapest way to get to 200.

13 minutes ago, Glucose98 said:

If you only want one side, find a friend willing to buy a core set, and swap half with each other, cheapest way to get to 200.

That's exactly what I did.

50 minutes ago, Parakitor said:

I am one of the few who differ in the consensus opinion of a second core set, but that's solely because I don't proxy cards. If you are fine with proxies, then by all means, pick up that second core.

So what do you suggest?

I have picked up one of each expansion pack for Waiqar. It gets me the great new cards, like Combat Ingenuity and Lingering Dead, and also the new sculpt for the Carrion Lancers. But the best is the Infantry Command Unit Upgrade pack. That has so many useful upgrades and cool figures. I'm able to play a 200 point army that can hold its own so far, but I do really want more Reanimates to add to my army...which I would have if I got the 2nd core. I don't know, I just have a hard time buying two copies of a product when there are other cool products that I haven't purchased yet.

But if you're building up both starter armies, then I have to admit that 2 core sets sounds like a good way to start (but I still think you should drop another $50 for the two Infantry Command Unit Upgrade packs, just because they are so cool!).

EDIT: I should clarify what I actually purchased, now that there are so many sets announced. I bought one copy of the Waiqar Infantry Command Unit Upgrade pack, Reanimates, Reanimate Archers, and Ankaur Maro. That's $100 right there. That makes a ton of sense because I am only collecting Waiqar for now, but when I want to expand my Daqan army, I'll definitely be picking up a 2nd core.

Edited by Parakitor

A 2nd core set is a great bargain in terms of the amount of figures you get for the cost and a good place to start. 2 Core sets and just about any 1 expansion for the faction of your choice can get you to 200 points. The Infantry Command expansion gives you access to a lot of upgrades to fill in those points, either hero does the same and gives you some new terrain and setup options, or pick your favorite unit and get an expansion for it.

8 minutes ago, Daverman said:

A 2nd core set is a great bargain in terms of the amount of figures you get for the cost and a good place to start. 2 Core sets and just about any 1 expansion for the faction of your choice can get you to 200 points. The Infantry Command expansion gives you access to a lot of upgrades to fill in those points, either hero does the same and gives you some new terrain and setup options, or pick your favorite unit and get an expansion for it.

I also agree 2nd core set, Waiqar needs many units, they lack in strength and their strength is in numbers. That's why they're the only 4x3 unit. I think the Command Expansion is pretty essential, the options really open up with that one. Also I think Ankaur Maro is a great addition when moving up to 200 points, his ability to add trays of units is amazing. I've added 13-14 trays in a game. That's a lot of units. I like Ardus out for his upgrade ability, and Ankaur Maro as a unit upgrade in a 2x2 of reanimates to bring in a bunch of trays of units at the cost of one reanimate that most likely will reanimate at the end of round based on natural runes. You'd be thankful for a second core set if you're running an Ankaur that is bringing you tons of trays added in.

1 minute ago, Curlycross said:

You'd be thankful for a second core set if you're running an Ankaur that is bringing you tons of trays added in.

I can't argue with this. Don't get me wrong, I'm glad I have Ankaur instead of a 2nd core, but he has to be used as a heavy hitting ranged unit instead of a necromancing, tray-adding hero until I can acquire more Reanimates/Reanimate Archers.

1 minute ago, Parakitor said:

I can't argue with this. Don't get me wrong, I'm glad I have Ankaur instead of a 2nd core, but he has to be used as a heavy hitting ranged unit instead of a necromancing, tray-adding hero until I can acquire more Reanimates/Reanimate Archers.

Violent Forces is potent!!!

I've done x2 cores, command pack and 2nd hero for Daqan and Waiqar.

And will be doing x2 army box, command pack and 2nd hero for Latari and Uthuk.

This gives me just over 200 points for each faction, and I can go from there and expand them as I want.

2 minutes ago, jonboyjon1990 said:

I've done x2 cores, command pack and 2nd hero for Daqan and Waiqar.

And will be doing x2 army box, command pack and 2nd hero for Latari and Uthuk.

This gives me just over 200 points for each faction, and I can go from there and expand them as I want.

This is great because while some of the other options give you a 200 pt army, they don't give you very much diversity. With this you have multiple different set ups you can do.

6 minutes ago, Curlycross said:

Violent Forces is potent!!!

That it is. With 2 stable runes up, and equipped with Fortuna's Dice, Violent Ankaur has a really good chance of killing an opposing Ankaur Maro in a single ranged attack: double hit modifier, roll at least 1 hit on the 2 white dice, then use Fortuna's Dice to change the other die to double hit, for a total of 5 hits with brutal 1, meaning 10 damage! I haven't done it yet, but one day I'll snipe that necromancer, and take away their precious tray-adding ability. Muwahahaha!

Thanks for all the feedback.

Daqan can just buy a second core and not really care. The spearmen standalone doesnt have much in it they really need that badly you wont get elsewhere anyway (especially if youre collecting both armies). Cavalry do, however, and a 6tray of them is pretty mean so even if you get a 2nd core a single cavalry box is good.

Waiqar on the other hand REALLY want the upgrades in the archers/reanimates boxes for their respective units. The command box for them feels so lack luster w/o those other cards, while its awesome on daqans on its own.

Waiqar's core box hero is pretty good so you dont need to buy Maro, though hes also good just a totally different mentality. Daqan's core hero is pretty fething useless as a standalone hero (awesome champion upgrade though), so they REALLY want Hawthorne.

Thats my 2c anyway. ymmv

13 minutes ago, Vineheart01 said:

Daqan can just buy a second core and not really care. The spearmen standalone doesnt have much in it they really need that badly you wont get elsewhere anyway (especially if youre collecting both armies). Cavalry do, however, and a 6tray of them is pretty mean so even if you get a 2nd core a single cavalry box is good.

Waiqar on the other hand REALLY want the upgrades in the archers/reanimates boxes for their respective units. The command box for them feels so lack luster w/o those other cards, while its awesome on daqans on its own.

Waiqar's core box hero is pretty good so you dont need to buy Maro, though hes also good just a totally different mentality. Daqan's core hero is pretty fething useless as a standalone hero (awesome champion upgrade though), so they REALLY want Hawthorne.

Thats my 2c anyway. ymmv

I second all of this, My only exception is Maro is, to me at least, more fun to play than Ardus, mind you Ardus is pretty much necessary, if not for his upgrade ability for his damage at least. Maro though has just such an immense option base, huge damage or bring a bunch of trays back, heal himself or let Ardus heal himself... Just crazy.

So I got a 2nd core. Pretty excited about playing 200 points. Just have to wait for my son to get done school. The one day I want an early dismissal, ugh. Well anyway, where do I go from here? Play a couple of games and see what I like? Is it worth buying the other Heroes before I buy more expansions?

3 minutes ago, ScottGilbert25 said:

So I got a 2nd core. Pretty excited about playing 200 points. Just have to wait for my son to get done school. The one day I want an early dismissal, ugh. Well anyway, where do I go from here? Play a couple of games and see what I like? Is it worth buying the other Heroes before I buy more expansions?

Heroes are good, many of them have a unique army building rule too, like adding out of faction units are being able to change their rank formations.

The command expansion opens up a lot of upgrades. The unit expansions are useful if there is a specific upgrade you want or if you want to field an even bigger unit.

15 minutes ago, ScottGilbert25 said:

So I got a 2nd core. Pretty excited about playing 200 points. Just have to wait for my son to get done school. The one day I want an early dismissal, ugh. Well anyway, where do I go from here? Play a couple of games and see what I like? Is it worth buying the other Heroes before I buy more expansions?

I agree, play with what you have and see what you like. Maro is fun to add as an upgrade to add a lot of trays, or he's great as a ranged assassin with his violent forces upgrade.

Lord Hawthorne is a great hero to really help boost your Daqan Army, right off the bat have him inspire the whole team a round or two and you'll have smooth sailing for a little while. He's quick and can attack and his ability to turn a 2x2 of cavalry into a 4x1 is potent.

I purchased the command unit and Maro (I play Waiqar) at the same time, it was $50 and It gives me so many different options. With you trying to fill out two armies (one for you and one for your son) I would say either get both heroes or both commands so it's a little more fair. Personally I like the Heroes more, but the smarter buy is probably command units if you're not willing to buy all at once.

I recommend the infantry command expansions. Lots of upgrades, an additional tray. Opens up a lot of options.

I forgot to mention I got the command units too. So are you saying Heroes next?