Same Dice as SWRPG?

By oneeyedmatt87, in Genesys

My sincere apologies if this has been answered.

I've been searching this forum (didn't help that the search function is apparently on the fritz) AND the internet, but I've been unable to find the answer, and since Gencon recently happened, I figured there might be more information on this.

My question is this:

With the (obvious) exception of the force dice, are the sides of the dice identical to the SWRPG dice?

I'm not really concerned about facing, just the number of sides. Because I'd LOVE to use my SWRPG dice with Genesys without breaking the bank.

Cheers!

Someone reported that they are functionally the same. Different icons to mean the same thing obviously, and also a couple faces on one or two have changed position, but the content of each die has not changed. So SW dice should be 100% compatible. (According to a random guy on the internet who says a different random guy on the internet says so).

Here's the prior discussion on the dice:

Also, that's awesome how the link gets displayed!

Pictures .

These are the same as the Star Wars dice. The only apparent difference is the ability and difficulty dice, but they only had the faces shifted, not their values changed.

9 hours ago, oneeyedmatt87 said:

My sincere apologies if this has been answered.

I've been searching this forum (didn't help that the search function is apparently on the fritz) AND the internet, but I've been unable to find the answer, and since Gencon recently happened, I figured there might be more information on this.

My question is this:

With the (obvious) exception of the force dice, are the sides of the dice identical to the SWRPG dice?

I'm not really concerned about facing, just the number of sides. Because I'd LOVE to use my SWRPG dice with Genesys without breaking the bank.

Cheers!

3 hours ago, Blackbird888 said:

Pictures .

These are the same as the Star Wars dice. The only apparent difference is the ability and difficulty dice, but they only had the faces shifted, not their values changed.

Can confirm; dice are the same as far as distribution of symbols across all die faces. Only difference I noticed in layout was the Difficulty die, and that was just that one half was reversed between SW and Genesys dice.

At the end of the day it wouldn't matter. It's the same kind of set up for skills and such, so if you just sub the SW dice in those are the dice you use.

I would recommend against mixing SW and Genesys dice for a single roll though, that'd just be confusing. But it's totally OK if Bob rolls Genesys dice and Hector rolls Star Wars dice.

The Star Wars dice have a little bit extra *pew pew pew* compared to the Genesys dice, though.

So if you want less *pews* in your game, then you probably shouldn't use Star Wars dice.

I, for one, am always looking for more *pews* in my games. Especially in Fantasy settings.

I hear clerics are good with the pews.

43 minutes ago, Dacke said:

I hear clerics are good with the pews.

I can confirm this.

3 hours ago, awayputurwpn said:

The Star Wars dice have a little bit extra *pew pew pew* compared to the Genesys dice, though.

So if you want less *pews* in your game, then you probably shouldn't use Star Wars dice.

I, for one, am always looking for more *pews* in my games. Especially in Fantasy settings.

Pewpews are one of the best metrics in roleplaying, to be honest. That's why I don't like d20; it doesn't have pews on its dice.

58 minutes ago, Endersai said:

Pewpews are one of the best metrics in roleplaying, to be honest. That's why I don't like d20; it doesn't have pews on its dice.

This is so true. You have to insert your own *pews* ...and it's just not the same.

Well also, the pews are different depending on DR and AC. I mean, rolling 7 on a D10+1 roll, for 8, might be 8 pews or 6 pews or 4 pews, who knows?

d20. Tis a silly system of pew.

3 hours ago, Endersai said:

d20. Tis a silly system of pew.

Quite. Let's not go there.

Whilst the symbols changed (copyright I assume) I'm glad FFG could keep the names. Imagine if we all had to say "How many pews do you have?"

Better to keep saying "I got a triumph" instead of "I got a star thingy in a circle"! :D

2 hours ago, Richardbuxton said:

Whilst the symbols changed (copyright I assume) I'm glad FFG could keep the names. Imagine if we all had to say "How many pews do you have ?"

Wait. Do you not?

8 hours ago, Endersai said:

Wait. Do you not?

I can neither confirm nor deny such a thing...

(pew pew pew...)

We called them bangs... bang bang... lol... :P

It's interesting how pew pew has been taken to mean the Success symbols on the dice! I originally meant it as a (joking) nigh-unattainable, ineffable quality that the Star Wars dice somehow had :)

But then again, pew pew pew.

My friends are more crass. We call failures "panties" and successes are a particular orifice usually (but not always) serving as exit rather than entry.

On 9/5/2017 at 4:49 PM, Endersai said:

That's why I don't like d20; it doesn't have pews on its dice.

OH.... dude... you just have to get Complete Pews . There's some awesome Pew-based Prestige Classes, too. And a highly imbalanced Pew-based race.

Some people prefer Unearthed Pews , but I've found it over-complicates the game.

;-)

36 minutes ago, GM Chris said:

OH.... dude... you just have to get Complete Pews . There's some awesome Pew-based Prestige Classes, too. And a highly imbalanced Pew-based race.

Some people prefer Unearthed Pews , but I've found it over-complicates the game.

;-)

And don't forget your Pew -ter minis

59 minutes ago, GM Chris said:

There's some awesome Pew-based Prestige Classes, too. And a highly imbalanced Pew-based race.

See the big problem is when you combine that race (which has the Natural Pew Pew ability) with the Pew Pew feat from the Unearthed Pew material. Then you have a Pew Pew Pew Pew situation, and it's just too much pew pew at once. Completely breaks the game.

At that point, there's only one solution: rock falls, pew pew...pew.