So I'm of the opinion that Intensity is a great elite talent in its own right, but after seeing the 'almost' revealed Flight Control Astromech it got me thinking about the combination of it with intensity, and how that would potentially improve the old boy X-wing.
Flight Control Astromech (seems) to allow you a free barrel roll action if you have an enemy ship in your firing arc (and aren't stressed or touching etc.) it's also generic allowing multiple uses per list.
If the card reads as I have presumed then this would allow higher PS X-wing pilots some serious action economy and manoeuvrability, if you fly the ship well and time your intensity flips correctly.
Do you think this FFG's subtle attempt to resurrect the original X-wing without giving Biggs an unnecessary advantage? I think they will re-visit the X-wing anyway, possibly after the Rebels finale, but is this a soft fix or band-aid to test the waters?