So the 2 player box is not legal

By Larac, in Star Wars: Destiny

Looking over the rules in the box, the decks are not legal as they shorted them 10 cards each.

Wish they would have said on the box that it was not complete.

"This product contains all the dice, cards, and tokens needed for two players to start playing the game!"

Yet that is not true.

I also agree that starters should be complete decks. It's much easier to get into a ccg and learn about deck building when you can start with and buy functional decks.

The individual starters were the same - 20 card decks, two characters each. If you're worried that you've purchased a product you can't even use, don't be - you and another player can still play the box, just think of it as more of a 'tutorial' game.

Then rush out and buy some boosters (which is what FFG wanted all along :P)

In the future, I think FFG should include more neutral cards in these things, so one player can at least scrape a single legal deck together after they're done playing the 20 card game with their buddy.

They are perfectly legal if you buy two, which is clearly the intention.

"This product contains all the dice, cards, and tokens needed for two players to start playing the game!"

To be fair that doesn't claim you can start playing the game in tournaments.

8 hours ago, Larac said:

"This product contains all the dice, cards, and tokens needed for two players to start playing the game!"

"This product contains all the dice, cards, and tokens needed for two players to start playing the game! "

for two players to start playing the game!"

start playing the game!"

Since when start playing = create tournament legal deck?

This is the same as Wizards of the Coast producing New Player products....in the end they are junk. A New Player will pick up the game the same with 20 or 30 cards. It makes even more sense to include the full set of cards as the pools of bulk commons and uncommons are quite small. I do not see card giving behaviors that are true with something like MTG.

I personally bought the box and packs only to be really disappointed in the pulls. I am not likely to buy any more product since my ability to truly play is so limited. The box as it is set up is not even good for storage of additional product.

2 hours ago, Vitalis said:

Since when start playing = create tournament legal deck?

I'll play devil's advocate....

A player walks into a store and sees that a "new" Star Wars game is being played regularly every (let's say) Friday night. So, wanting to be a part of this for next Friday they buy a Starter deck! They rush home to learn to play only to find out they need 10 more cards.

I learned to build MTG decks by buying the complete decks they sold with every new expansion. Many players will need the same guidance with this new dice combat system. The more casual player isn't even interested in building a deck. They just want to buy one so they can play with it.

8 minutes ago, Stone37 said:

I'll play devil's advocate....

A player walks into a store and sees that a "new" Star Wars game is being played regularly every (let's say) Friday night. So, wanting to be a part of this for next Friday they buy a Starter deck! They rush home to learn to play only to find out they need 10 more cards.

Another player walks into a store and sees that a Star Wars miniature game is being played regularly every (let's say) Friday night. So, wanting to be a part of this for next Friday they buy a Core Set! They rush home to learn to play only to find out they need a couple more ships.

You can play and have fun with the 2-player game set, I know I had a lot of fun with only the first starters, you just can't go in a tournament with it.

And the argument being made is... Why will FFG not make an off the shelf ready set for new players? Maybe you don't want such a product, but there are many who would. It would also help to grow this game that players like us have sunk WAY TOO MUCH money into, and is in very real danger of failing.

Because, like some other company does, they use their Starter/Core Sets as an introductions for new players into the game. Then, if the player like what they see, they can expend however they like.

As for the new Destiny 2 player-game set, if a new player wanted to go to a tournament with a limited investment, I would suggest to buy a second core set and they can now make 2 tournament legal deck. 60$ for 2 tournament ready deck is cheaper than most game I play, and the same price as many boardgame that I play too. If budget is very limited, buy both starter with a friend and split it: 1 player keep the villain decks, the other the hero decks; both will have a set of token. That's 30$ for a tournament ready deck... you just have to find a friend that is willing to buy into the game at the same time as you.

Of course I would love that you didn't have to buy 2 Set to have a tournament ready deck, but that would also means that they would have to double every dice, not just the characters or I would still need to buy a second one just for 1 or 2 dice (like they did with Force Throw or Mind Probe in the first starters, in that case I prefer how they did it this time). So that would mean it cost more. Or they could have split them into 2 Starter like they did at first, to lower the price. But then new players that buy it at a Target and that doesn't care about tournament legal deck would have to buy 2 Starter so they can try it with their friend at home. Entry price tag is something they have to be careful with, or players won't bother buying it. They are not just aiming at tournament players here, they want gamers to buy this game to just play at home too. For someone that doesn't care about the tournament scene, I think this starter has more value than their X-Wing or Armada one.

So, that's 30$ to try the game and get a good feeling of it. If you like it and want to play in a tournament, you can expend in 2 ways:

-pay another 30$ and buy a second Starter Set. Congratulations, you now have 2 tournament legal decks.

-Buy boosters to expend your collection and build your own deck if you don't like the characters from the Starter game.

Edited by Red Castle

The thread title is appallingly worded.

That is all.

1 minute ago, KalEl814 said:

The thread title is appallingly worded.

That is all.

I also clicked on this thread thinking it contained the horrifying news that the cards in the starter couldn't be used in official play.

I want to throw in my two cents and say that I like the structure of this set. I only have one mind probe because I haven't sprung for the second on the singles market. But now, if you buy two sets you don't have wasted cards, and you're not left wanting. And as someone who tries to get their friends to invest, this two player game would be a fantastic intro point. Good cards. Solid characters. And a complete game. If they don't want to invest more than in just that bit of the game, they still have something complete. It's much easier to say, "Hey, buy this $30 game," than it is to say, "Hey, buy a $15 starter that you can't play with unless you invest at least $30-45 more in boosters and hop and pray you get something useful." So whether you're just starting or you already have everything, these two player games are pretty good. And as far as not being tournament legal, if you're going to join a tournament, you'll invest more than in just one initial box. You'll at least get a second if not also buying boosters.

Overall I think destiny is killing its on boarding with the high degree of rares that are hero or villain specific. This box would have been much better if the non character rares were not hero/villain aligned.

31 minutes ago, TylerTT said:

Overall I think destiny is killing its on boarding with the high degree of rares that are hero or villain specific. This box would have been much better if the non character rares were not hero/villain aligned.

Yeah the box could have used 5 more neutral cards so you could build a tournament legal deck. Even if this deck would have been rather inconsistant.

Even if there were ten more cards, the decks in this starter game would get absolutely destroyed in a tournament, since they only use 23 character points and only have two starting character dice. Just saying. The $15 per deck price point is nowhere near close to the cost they'd need to charge to make money on a full, semi-competitive playable deck. A full deck really would require them to have four character dice and at least eight upgrade dice, probably more like ten or twelve (although as discussed in previous threads the cards are basically free to print). Twelve to sixteen boosters cost between $36 and $48, so they'd be completely throwing money away if they didn't charge at least $20 or $30 for such an item. And that's pretty expensive for a starter deck, especially since they want kids across the country to be paying their allowance money for the things. It's too bad, but I'm pretty sure they've made an elaborately calculated marketing decision, and this was the best way to get the most people bought into the game.