Say you have a corner piece of the dungeon wall, and a bit of rubble on the pointy edge of this corner. Can a Hero move diagonally between the dungeon wall and the rubble piece? I'll try to draw a diagram:
s W W
1 W W
R 2 s
Where:
W - Wall
R - Rubble
s, 1, 2 - free space square
Q1: For instance, in the above 'diagram' (he says using the term loosely), can a hero move from 1 to 2 at the cost of one movement point?
Q2: If he can move (awkwardly), can he fight from square 1 with a monster in square 2?
I suppose there are at least two ways of looking at this. 1, the rubble is piled up in the middle of the square and the hero can move around the edges happily enough, or 2, the rubble has flowed out of the wall and is thus wholey connected to it. I'm sure there are other interpretations. I wanted to disallow the movement but let it fly in the end. The fighting aspect never came up, but it set me wondering.