On 4/9/2017 at 3:24 PM, ryanjamal said:1. Limit the number of regular Ugnauts you can have in an arm to two.
2. Rule that the junk droid can only activate after the Ugnaut.
3. Rule that the junk droid can’t
interact orbe counted for the purpose of control.
1) Ah-a! Now we know the true meaning of the Rule of Two! It wasn't for the Sith, but for the Junk Droids! ![]()
It might work as a nerf, but I don't like fixes that fiddle with an universal rule of the game (here how many identical deployment cards you can field).
2) Might be worthwhile, but I'm not sure how much of a difference it'll make. If might, similarily, be worthwhile to consider rolling back the current errata on the Spot Weld, preventing new/respawned droids from entering the game unactivated.
3) I like this one the best, especially because it makes something universal that already existed - and needed to be remembered - namely that some select companions do not count for control. Will it be enough to curtail the swarm? I don't know, but it is subtle enough that it might help push things a little bit in the direction (with an even great push coming in the form of the new content about to release.