[MAFIA] Sands of the New Republic - DAY 1

By Visovics, in Star Wars: Armada Off-Topic

I mean, if that's right, then what will happen is one of the cults WILL win.

2 minutes ago, CaribbeanNinja said:

(Sorry guys just finished getting my @$$ whipped by Paindemic. What a stomping :))

Btw something else HAS to be in play here. How tf would 3 cults be balanced? I'm thinking that stuff has a random chance of failing? Maybe that's why Dras' shot and my inspection went awry?

I'm not cult...yet. I'm just a lowly fisherman. (Broba was true though, I did get two actions last night.)

@TheToadyou are sure the followers take over? Cause then it is even stupid-er. :)

Yes Ninja the followers take over

Sown town in its current form has gone past the tipping point, and individually our fates are tied to future cult allegiance?

And an individual cult will win the day?

And who I choose to target tonight is completely up to town... I will take suggestions from everybody except Cal and JJ

Just now, PodRacer said:

Sown town in its current form has gone past the tipping point, and individually our fates are tied to future cult allegiance?

And an individual cult will win the day?

I don't see a way town can win... unless you guys can kill Cal JJ and me tonight... and there might even be more in their cult

@TheToad

Would you have your own cult chat? or just the ability to pass down commands broadcast to your minions?

I don't know what the town has in their arsenal... all I know is you guys had no chance... you probably still don't but at least there's a chance now

and some of you may call foul but I did what I thought was right

Just now, PodRacer said:

@TheToad

Would you have your own cult chat? or just the ability to pass down commands broadcast to your minions?

Night chat

1 minute ago, PodRacer said:

Sown town in its current form has gone past the tipping point, and individually our fates are tied to future cult allegiance?

And an individual cult will win the day?

That is possible, but it's also possible the cults have been tripping over each other. If TheToad isn't lying, then he has failed to recruit anyone. It's possible other cult recruitment have failed, and I know I'm still town, so either two cults butted heads trying to recruit me, or there's a failure percentage chance, as CNinja said (I still am a bit dubious towards you, but I suppose the Broba train might have been an honest mistake, though you don't typically make mistakes in this game).

1 minute ago, TheToad said:

I don't see a way town can win... unless you guys can kill Cal JJ and me tonight... and there might even be more in their cult

There is also a whole other cult, presuming they didn't get stonewalled like you did, if you're even being honest about the stonewalling. Could be you're sitting on a good number of members and are trying to buy one more night to recruit by throwing shade on myself. JJ I can't speak for, but I know I'm town, and that's enough for me to think you may still be up to something, offering a thin veneer of truth to coat a lie. And if you're telling the truth, I really don't see how you offering the kool aid to town is helping us win with you, since you're claiming to have the smallest cult possible.

13 minutes ago, Caldias said:

That is possible, but it's also possible the cults have been tripping over each other. If TheToad isn't lying, then he has failed to recruit anyone. It's possible other cult recruitment have failed, and I know I'm still town, so either two cults butted heads trying to recruit me, or there's a failure percentage chance, as CNinja said (I still am a bit dubious towards you, but I suppose the Broba train might have been an honest mistake, though you don't typically make mistakes in this game).

There is also a whole other cult, presuming they didn't get stonewalled like you did, if you're even being honest about the stonewalling. Could be you're sitting on a good number of members and are trying to buy one more night to recruit by throwing shade on myself. JJ I can't speak for, but I know I'm town, and that's enough for me to think you may still be up to something, offering a thin veneer of truth to coat a lie. And if you're telling the truth, I really don't see how you offering the kool aid to town is helping us win with you, since you're claiming to have the smallest cult possible.

If I had a strong cult why would I out myself... I'd just lynch you with my cult...

Just now, TheToad said:

If I had a strong cult why would I out myself... I'd just lynch you with my cult...

Hmm, fair point. I think you'd only out yourself if one of your members was at risk of being lynched, and no one was really threatened today. So I think you are probably being honest, at least with what you believe, but I know I'm still town.

@TheToad

Did visovics make any remarks when you came up empty handed three nights in a row?

All of them were flavor reasons, I either saw something that told me not to follow through( JJ) the target said he'd never join my cause(Truthi) or that I couldn't get close enough because there was a meeting taking place in his hut (Cal)

Hmm... this is a... troubling development.

3 cults. Presumably 9 conversions - less 3 if toad is telling the truth. Plus 3 original cult leaders.

Huh. Broba was an ascetic, but didn't know it. Is it possible that Dras and caldias are as well?

With 3 players unable to be converted, and those 3 with useful abilities, the town might stand a chance against even 3 cults.

Don't have much to say other than that.

4 minutes ago, Onidsen said:

Hmm... this is a... troubling development.

3 cults. Presumably 9 conversions - less 3 if toad is telling the truth. Plus 3 original cult leaders.

Huh. Broba was an ascetic, but didn't know it. Is it possible that Dras and caldias are as well?

With 3 players unable to be converted, and those 3 with useful abilities, the town might stand a chance against even 3 cults.

Don't have much to say other than that.

So you don't include yourself in the list of Town?

8 minutes ago, JJs Juggernaut said:

So you don't include yourself in the list of Town?

I do, but I don't expect to be for much longer. Nobody's converted me yet - I expect that oversight to be corrected soon. Frankly, I'm more doing meta-analysis, trying to see the basic structure of the game and how it may be balanced. How the GM expects to ensure that all factions have fun. Is it useful? Maybe. Maybe not. With 3 cults, is there much of a likelihood that a Fisherman like myself ends up still town by the end? Not as far as I can tell; which doesn't sound like a fun setup. And I trust Vis more than that, I think. (I could be wrong to do so - I haven't paid attention for a few games)

Three cults, a bunch of fisherman, vigs, and the Lord thy Broba. I think he was setting it up to a cult war at the end.

By the way, if one of you cults out there feels just super confident about your chances, I'm open to a pamphlet.

Not toad. Toad seems less than confident.

##vote thetoad

Let's take Toad's claim to be true for a moment. In this case cult leadership would be hereditary and both JJ and Caldias are cultists.

It would also mean that JJ isthe current leader of the Whachacallits because he's beeen cultist since night 1 and we know Black Sun recruited Gink on night 1. But that's not really important now.

What this would mean that there are 3 Reds 2 BSs and Toad totaling 6 cultists. We killed 2 BSs and one Red.

That leaves 4 townies.

Here comes the math (and I'm doing it while I'm typing so sorry if it isn't logical sometimes):

If we kill Toad that would mean 4 Reds 3 BSs totaling 7 out of 9 players tomorrow. So 4-3-2 Or if someone is killed there may be even less either 3-3-2 or 4-2-2 (victory for Reds) or 3-3-2. The latter would be the best for the town if we can kill then one cultist from each faction. And they don't know for sure who are the other cultists.

Based on all above if we kill Caldias that would lead next morning 3 possible converts leading to either a 3-3-2-2 or a 4-2-2-2 situation. No night kill assumed.

None of these situations calculate with the possibility of failed conversions.

It seems thst on the short run a Caldias would make a more sensible lynch target as it would likely balance out the cult war. The two weaker cults will be forced to work together against the strong one and who kows what the fishermen will catcj causing a mayhem woth my calculations. This COULD lead to a town victory by enormous luck.

Lynching Toad would mean a tighter, more manageable game but on a short run it would ensure a town loss.

Assuming that Toad tells the truth.

Note that I didn't recheck anything above before I post it so feel free to find any flaws.

By the way, based on what happened to Broba I think Republic agents could be immune to cultism and probably every other action ;) That could give the town an edge but also would question if Cal could be a cultist

1 hour ago, Norell said:

By the way, based on what happened to Broba I think Republic agents could be immune to cultism and probably every other action ;) That could give the town an edge but also would question if Cal could be a cultist

We know that agents can be turned - look at Gink.

Holy Moly. 3 cults now???

Caldias has a point that eliminating Toad saves us from another cult, but I am inclined to agree with Norell above that targeting the more established cults makes more sense as it prolongs the game in favor of a Town win. If Toad truly is just 1, then he can't affect the game, really, as Town outvotes him, so we can beat him. We need to focus on lynching the other cultists, as they could control the vote. If he just targets suspects, and reports them unrecruitable, we could lynch them, and limit the other cults (though we'd have to take his reports with a grain of salt (or a fistful) I think he may very well be an exasperated player, and thus telling the truth).

So really what that boils down to is that I am inclined to believe Toad at the moment, and thus am looking at JJ or Cal to lynch.

4 hours ago, GhostofNobodyInParticular said:

We know that agents can be turned - look at Gink.

Holy Moly. 3 cults now???

Caldias has a point that eliminating Toad saves us from another cult, but I am inclined to agree with Norell above that targeting the more established cults makes more sense as it prolongs the game in favor of a Town win. If Toad truly is just 1, then he can't affect the game, really, as Town outvotes him, so we can beat him. We need to focus on lynching the other cultists, as they could control the vote. If he just targets suspects, and reports them unrecruitable, we could lynch them, and limit the other cults (though we'd have to take his reports with a grain of salt (or a fistful) I think he may very well be an exasperated player, and thus telling the truth).

So really what that boils down to is that I am inclined to believe Toad at the moment, and thus am looking at JJ or Cal to lynch.

If the cult leader just keeps getting passed down, then really our only chance is to lynch a leader tonight, and I need to get one with my blaster as well, otherwise cult will overrun town regardless. Assuming other recruitment has been more successful. I don't think it has been, though, because if it had the other cults would be trying to run a hammer train on the townie with an ability to kill one of them at night, and so far that hasn't happened.

##unvote

While I think about the math.

18 minutes ago, Caldias said:

If the cult leader just keeps getting passed down, then really our only chance is to lynch a leader tonight, and I need to get one with my blaster as well, otherwise cult will overrun town regardless. Assuming other recruitment has been more successful. I don't think it has been, though, because if it had the other cults would be trying to run a hammer train on the townie with an ability to kill one of them at night, and so far that hasn't happened.

##unvote

While I think about the math.

The hammer train hasn't happened to you... because you are culty....

Right, I guess eliminating a leader from the game is super culty.

5 minutes ago, Caldias said:

Right, I guess eliminating a leader from the game is super culty.

The issue is that with 3 cults, it actually may be. Because what does one cult care if it kills leader of another cult?

You can't claim that as a defense, because it doesn't clear you. If there was one cult, yes it would. But with 3? Nope. Not at all.