Guns for Hire

By Matt_08, in X-Wing Squad Lists

Guys, as the title says, the pac Guns for Hire and its connected fixes for the now forgotten Kihraxz and Viper could make it possible for these ships to gain a place for themselves in the post FAQ meta?

moreover, could a pilot like Thweek ever be able to be used in a competitive formation, taking into consideration his great adaptability?

Thank you all in advance,

Matt

Since the first post didn't raise any interest, I'll try with this:

Nerfattanni (99)

Asajj Ventress (40) - Lancer-class Pursuit Craft
Attanni Mindlink (1), Latts Razzi (2)

Fenn Rau (32) - Protectorate Starfighter
Attanni Mindlink (1), Concord Dawn Protector (1), Autothrusters (2)

Thweek (27) - StarViper
StarViper Mk.II (-3), Autothrusters (2)

I've been trying this list for a while now, and I must say that the first tests were satisfactory. The chance to play at 99 and thweek 's versatility allow me to get the most out of the initiative. The only poblem is that, by renouncing to the third ship for attanni, it's necessary to handle the Asajj - fen game differently (and more wisely), using Asajj as a real bridgehead.

What d o you think about it?

The only change I've come up with is that of removing the title from fen and adding the gyro to asajj to optimize its actions, thus playing at 100. Even so, the way of playing both pieces changes drastically

Edited by Matt_08

Because of the wait to have one's first post approved, it has usually slipped down the list of threads by the time it's actually posted, so nobody sees it. I like your list, though I'm not a very experienced player, so I'm afraid I can't offer much that's constructive.

Yes, I tried to relaunch the discussion with a new post.

Thanks again for the feed and do not worry, even an amateur player's ratings help improve

I think Thweek has a lot of potential. I still love Guri but I'm looking forward to trying out the new Star Viper pilots. I came into the game when Scum launched and the majority of my initial games were 3 way 70 point battles. In those settings both the Kihraxz and Viper flourished. As such I think I developed a love for them that few have and they've long been ships I like, particularly the Star Viper. The titles really open up a lot of options though I wish we had seen another PS7 Star Viper pilot, especially since for the time being it seems like people are pushing for higher PS's. The tricky thing with Thweek is that there are some pilots whose abilities are useless simply because they require a mechanic he can't access and in those cases you have to choose a PS. That's not bad but it can put a damper on things if he has nothing else set up for him.