Right now we can't play the system, but a lot of members already know the Star Wars and the narrative dice system will remain the same. What I want with this topic is...
1) Discuss the potential of what we can do with Advantage, Triumph, Threat and Despair to create something really cool to improve the narrative. Ignore common things like critical, weapon powers, talents, etc.
2) Bring to us cool examples of what happened in your games to give some ideas and insights.
I believe that especially Triumph and Despair are what makes the dice roll so dramatic and game changing.