I'm making four decks for a big weekend demo of the game with friends and am noticing that many of the example mystic decks have forbidden knowledge. We used to put this in the deck and use it for knowledge checks. It got dumped so often we too stopped putting it in there at all in favour of anything else.......Im thinking I'm missing the angle?
Does everyone have more sanity than they know what to do with? Trading a sanity for two resources feels a lot more balanced than one for one. Like trading a gold bar for magic beans? Sanity is just too valuable or am I missing something?