Looks like a fun ship to play...any good builds out there that are fun to play?
Any good builds for the U-Wing?
How many are you looking to fly? I own three so I tend to fly more than one in a list.
I had a gimmicky list that was fun. Bohdi Rook, 2 Golds with Proton Torps, Guidance Chips and extras munitions and a single prototype Awing with refit and autothrusters.
Tactic: fly the Awing fast and evasive to get into range, lock up a target with the Ywings and Rook. Next turn, FIRE ZEE MISSILES! Then take a nap because either the opponent rolled over for you or they started dodging arcs.
22 hours ago, Salsashark said:How many are you looking to fly? I own three so I tend to fly more than one in a list.
I only have 1
Sometimes I run a stress U-Wing with FCS, Ezra and Hera. If you do it with a blue squadron Pathfinder it is only 29 points, throw in APL or a tac jammer and stayed stopped all day long.
Some success but you have to fly well:
Low + Selflessness + Jan Ors
Biggs + R4-D6 + Integrated Astromech
Captain Rex
Blue Sqd U Wing + FCS + Jyn Erso + Title + Tactical Jammer
99 / 100 points
Idea being that you get the U wing in front, providing both Focus tokens and an extra evade dice to Biggs, meaning he should have a focus and evade token plus three to four evade dice, plus Low's ability.
The next turn, Rex is adding in his Suppression Five condition, against the most defensive Biggs ever.
Even if you cause a bump feast, Biggs should still have an evade, assuming Blue didn't bump and manages to get off Jyn.
I have had good success with:
Biggs: R2D2/IA
Nien Numb: snap shot/R3A2/Primed thrusters/Black One/Autothrusters
Heff Tober: Advanced sensors/Jan Ors/Jyn Erso/tactical jammer/title
Strat:
Biggs hides dehind Heff and gets +1 green die and all the tokens in the world.
Nien flies in formation initially for the joust and switches to active 'ace hunting' at the first opportunity.
(ideally dealing stress at range 1)