Do you have problem reaching for the fate cards?

By cnnterry, in Runewars

Hello everybody,

For now I've only played three 2-player sessions of runewars, yet it's already become my favorite. The changing seasons, 3D mountains and frosten water, wandering heros and all the neutral monsters around, together build up a perfect epic atmosphere. It is so wonderful that you get the pleasure of reading classic fantasy novels from playing a board game.

Come back to the topic, I know that some day I must go for a 4-player game, and a problem of deck allocation arises in my imagination-- how to place the fate deck as to make it easy for all the 4 players to reach and draw? Fate card are so frequently needed (in battle, hero quest, diplomacy..etc) and even in my 2-player game, it is often exhausted before autumn.

So here comes my fancy and suggestion: if an expansion (or a 2nd edition of Runewars) has to come, is it possible to produce one deck of fate card for each player (each deck with card back color corresponding to their race, like--blue for human, red for demon...etc)?

If really make it like this, I think besides giving better reach for the deck, it also gives more flexibility for the designer to edit the possibilities of every unit in every race independently, giving stronger characteristic to each race's battling tendency.

Actually I don't have much brain in logic and game design, maybe I'm wrong, but do you guys think my idea will do?

I doubt they will do that, but reaching for the fate deck is really not that bad. If it's not near you, someone can hand you cards off the top.

Sometimes you enjoy the feeling of "handling your own fate" lol.

What a poignant choice of words, since the feeling of handling your own fate is in fact just a feeling.

Although I know there are many who don't like the changing odds with the Fate Deck, I am one who really enjoys it, and thus, I would not like having the Fate deck split among the players like that. I like how fate's ebbs and flows depend on everyone else's actions.

That's why I don't think they'll do it. I'm pretty sure that's intentional.

I've found that sometimes the board assembly makes some holes and gaps in the middle of the map. This is usually where we store the cards. Otherwise, they are placed so they are close to the most players possible

The upstairs maid is usually done for the day by the time we start the game, so we just have her flip the cards, or bring in more brandy while we're choosing orders.

Surely this is the simplest solution?

TK

Ive played about 14 games already and the best stratgy was to leave the table clear of everything until the game board hs been fully built, then place character cards an fate/tatic cards in a reachable area... works great that way since you never know where you'll sit, or another one is to make the map with 2 missing hexes... perfect for fate draws an discard...

HellBoundOL said:

Ive played about 14 games already and the best stratgy was to leave the table clear of everything until the game board hs been fully built, then place character cards an fate/tatic cards in a reachable area... works great that way since you never know where you'll sit, or another one is to make the map with 2 missing hexes... perfect for fate draws an discard...

Good idea, thank you, but I will follow TK to buy a card slave in the black market. lol