This is just a simple idea for a way to give a slight boost to the many different TIE models.
Twin Ion Engine Mk. III
TIE only. Modification.
When defending, if you are outside the attacker's firing arc, you may choose to cancel all [hit] results and suffer all [crit] results.
1 point
Makes all the TIE models resistant to turrets, but not immune by any means. I feel it should be kept cheap as it is situational, but that's dangerous road to go down as it can perpetuate hard counters.
I anticipate this would be primarily taken by Interceptors in combination with Autothrusters, making them the premier anti-turret ship. Other contenders would be:
- Defender - Likely taking Mk. II over this
- Bomber/Punisher - Chips and LRS preferred
- Fighter and /fo Fighter - Most likely just the named pilots
- Striker - Lightweight Frame almost always will be taken instead
- SF - Same as the Striker
- Aggressor - Same as Striker and SF
- Advanced - This one is actually a pretty good contender, especially because shields will absorb the crits
- Adv. Prototype - Autothrusters will take priority
- Phantom - Would never take this over Stygium or Advanced Cloak
So really this would only serve to increase the effectiveness of Interceptors and Advanced, both of which are lacking right now. What do you guys think?