Yet Another Bad Idea - A poor man's Biggs list

By LagJanson, in X-Wing Squad Lists

I'll lead off saying I'm generally not a Biggs player or a huge meta rider. I may never even fly this list in practice, but I'm checking 'my math' as it were. I was totally wrong about the FS2.0 when it was thrown out to the world but now I'm forced to see it as a powerful strategy. That said, I don't have a wookie ship and probably won't buy one. This list is by no means equal to that, but I'm curious if it still functions at a competitive level if a competent player were to fly it. Considering my poor list building strategies and less than competent play, we can safely assume it will not be winning tournaments.

  • Biggs (26) - R4-D6, Integrated Astro
  • Rex (14)
  • Wes Janson (32) - Draw Their Fire, R3-A2, Integrated Astro
  • Roark Garnet (26) - TLT, Inspiring Recruit
  • 98 Points Total

So the first two pieces are standard. No description needed as everybody knows how these work. Janson provides that secondary place to put a couple of crits, can toss stress if necessary and can act defensively against alpha lists by removing target locks or other tokens from his target. Roark lifts Rex to fire early against most lists, or Janson against an aces cruise missile lists, and Roark has TLT for 360 consistent damage.

The list lacks Selflessness, so it's not near as defensive. I could exchange the Inspiring recruit for Jan Ors so Biggs can evade to prevent one damage guaranteed a round, I do have some points to play with. The Inspiring Recruit is more to deal with R3-A2 coming into play after a k-turn or Biggs suffering from damage and relying on R4-D6... not that I've triggered that fickle droid too much.

Thoughts? How bad is it?

Bad. You lack the reliable damage of Jess and the tank of Lowhrick. Without one it should be fine, but without both it suffers. I'd be tempted to trade Roark for Jess in order to at least have reliable damage. Rex shooting first isn't super important in this list. You can then VI Janson for better results.

As follows:

T-70 X-Wing: · Jess Pava (25)
· R2-D6 (1)
Integrated Astromech (0)
Draw Their Fire (1)
X-Wing: · Biggs Darklighter (25)
· R4-D6 (1)
Integrated Astromech (0)
TIE Fighter: · Captain Rex (14)
X-Wing: · Wes Janson (29)
Veteran Instincts (1)
· R3-A2 (2)
Integrated Astromech (0)
-- TOTAL ------- 99p. --

You still split at least some damage and have a hopefully survivable first round, with Wes stripping tokens defensively. Jess still hits like a sack of bricks, and Rex does his thing round 2 and onwards.

I actually flew that last weekend @Kreen - though I did have Jess with M9-G8 to try for more offense. Did well, till I messed up. And an eight TIE swarm wrecked me...

Oh, yah, swarms are gonna eat any kind of Biggs list alive. Just too many shots going through too quick.

And I guess if you've already flown that list, then you may as well try your list as laid out. On second thought, it might not be as bad as I thought. I just have a bit of an aversion to Rebel HWKs.

1 hour ago, Kreen said:

I just have a bit of an aversion to Rebel HWKs

So do I. Mine is a bit dusty.