crimhead said:
Croonos said:
So it looks that there are many rules aspects to resolve in future expansions. Maybe it should be stated that Life lost from Command Spell can not be healed but only gained?
I always found stalemates rare, even before Frostmarch. But for players who find draws happen too much, random endings cut their frequency down by 75% - or even more, as a draw is no longer a reliable plan.
for those who never want to see a draw, they can simply choose to play Danse Macabre, The Frost Queen, or if a more traditional ending, Crown & Sceptre. The Blood Bath ending also eliminates ties, as the Warlock Quest scenario. So there are plenty of options already. We can only assume more endings will be released, which will give more options as well as reduce the frequency of Crown Of Command as a random draw.
Yes, with alternative endings you can avoid stalemates but lots of people prefer standard CoC ending for the reason of PvP battle. It is the most excited part of the game! But when someone is not powerful enough to catch CoC he can takes tactic of "neverending heals" and I think this game aspect needs an official clarifications to avoid those kind of situations (especially on a game events where game is played by official rules)
I won't mind it maybey 12.5%. Bring on more endings!
But I figured adding fate doesn't change the argument - only the precise strength and craft value it relates to. That is too say, if going in with 13 or 14 plus fate gives you a great chance of winning four in a row, then going in with 11 or 12 plus fate should give a good chance of winning over three or four turns. You can't take this to the extreme though - if you go in too low you might not reach the centre, and if it takes too many turns to kill her she might kill you.
) Horrible Black Void comes to R4th, random hidden endings will gain a hefty boost. I don't dabble in home-brewed or downloadable content TBH. They won't have the same quality as printed material, so random hidden doesn't work (or does, only if you say roll for the ending after someone reaches the CoC). Ice Queen as hidden ending would probably suck even more. Make it to the Crown, bounce back to the Plain of Peril (if you roll the result on the IQ's chart), then think, man, still a lot of grinding to go through. Might as well see IQ from the start, at least you'll know you have grinding ahead of you.