What role will the MC-75 fill?

By Noosh, in Star Wars: Armada

Just now, Snipafist said:

Honestly that was true in wave one and to a lesser extent in wave two, but with Torp Hammerheads, CR90Bs with SW-7s, and MC30s, Rebels can play a short-ranged aggro fleet just fine nowadays and you've got a variety of commanders that can jive with that playstyle (Mothma, Rieekan, Cracken, Madine, Leia). You don't really have a big ship that does it well, but the MC75 front arc that we've seen seems to indicate that may be changing...

True the rebs play a nasty swarm game( on the ship front). But I always like having a big nasty.

I really want for at least one variant to be a strong FC platform for the rebels.

7 minutes ago, Madaghmire said:

I really want for at least one variant to be a strong FC platform for the rebels.

Torpedo Hammerhead/Flight Controllers/Expanded Hangar bay/External Racks

Put that in a Commander Leia fleet. 3 FC powered squads every turn. Pair it with EHB Flotilla to activate 7 squads per turn. Rebels don't really need a 5 squad FC alpha strike. They do excel at taking those Biggs+Jan powered Xwings that just tanked an alpha strike and murdering all those lovely, squishy TIE aces. Wedge with 7 dice is great for popping Howlrunner

Edited by Church14
7 minutes ago, Madaghmire said:

I really want for at least one variant to be a strong FC platform for the rebels.

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expanded-hangar-bay.png OR boosted-comms.png

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6 minutes ago, Snipafist said:

assault-frigate-mark-II-B.png

gallant-haven.png

expanded-hangar-bay.png OR boosted-comms.png

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Meh.

22 minutes ago, Madaghmire said:

Meh.

You'll get no sympathy from us Imperials, where we don't have good ships for the Flight Commander + Fighter Coordination Team combination and Rebels have three (Yavaris, Command HMC80, Command Pelta). Oh no, your Flight Controllers ship is decent but not amazing at hosting Flight Controllers and despite that fact is still seen in tournament-winning fleets?

Image result for world's smallest violin

6 minutes ago, Snipafist said:

You'll get no sympathy from us Imperials, where we don't have good ships for the Flight Commander + Fighter Coordination Team combination and Rebels have three (Yavaris, Command HMC80, Command Pelta). Oh no, your Flight Controllers ship is decent but not amazing at hosting Flight Controllers and despite that fact is still seen in tournament-winning fleets?

Image result for world's smallest violin

Imperials have no need for FCT's. False equivalency.

And "seen in all tournament winning fleets" is crazy hyperbole

Edited by Madaghmire
13 minutes ago, Madaghmire said:

Imperials have no need for FCT's. False equivalency.

And "seen in all tournament winning fleets" is crazy hyperbole

Re: Imperials don't need FCTs
I haven't seen anything convincing about Rebels needing a better Flight Controllers ship, myself. It's most been a bunch of crying about how Imperials have a Quasar now and Rebels actually need to take Imperial squadrons seriously now. Plus Imperial Rogues sure would love themselves some decent Fighter Coordination Team ships, so your claim that Rebels "need" a better Flight Controllers ship has about as much merit as my claim that Imperials "need" a better Fighter Coordination Team ship.

Re: seen in tournament-winning fleets (I never said "all")
@JJs Juggernaut won Worlds with the assistance of a Flight Controllers Assault Frigate MkII last year. Woo look out for that crazy hyperbole about the winning fleet at the most competitive event in Armada.

Edited by Snipafist

Just shut up and use Interdictors like the uncool kids, already.

2 minutes ago, Snipafist said:

Re: Imperials don't need FCTs
I haven't seen anything convincing about Rebels needing a better Flight Controllers ship, myself. It's most been a bunch of crying about how Imperials have a Quasar now and Rebels actually need to take Imperial squadrons seriously now. Plus Imperial Rogues sure would love themselves some decent Fighter Coordination Team ships, so your claim that Rebels "need" a better Flight Controllers ship has about as much merit as my claim that Imperials "need" a better Fighter Coordination Team ship.

Re: seen in tournament-winning fleets (I never said "all")
JJ won Worlds with the assistance of a Flight Controllers Assault Frigate MkII last year. Woo look out for that crazy hyperbole about the winning fleet at the most competitive event in Armada.

No no, you're right. Nothing has been introduced that leads me to believe that we shouldn't assume things should be valued at the exact same level as they were 2 years ago.

Just a thought here, would it be possible if the the MC75 is the first large ship with an evade defense token? Imperials have Captain Needa to trade a token for an evade, what if an evade is part of it's base stats?

1 hour ago, Madaghmire said:

I really want for at least one variant to be a strong FC platform for the rebels.

And by the way, this is my quote. You'll notice the use of the word "want" which marks it as subjective.

20 hours ago, Undeadguy said:

Rebels finally have a ship that will make an ISD think twice about positioning. No longer can the ISD I be a battering ram.

Ever seen an Imp vs Imp mirror match? The ISDs typically just battering ram right into each other anyways, because what else are they gonna do? ISDs will still battering ram in toward this thing, as well.

2 hours ago, GhostofNobodyInParticular said:

The 30s are brawlers. . . they're all you need. A bunch of 30s, a repair-spamming, defense-oriented HMC80, and your enemy shall tremble in fear. . . @Visovics can vouch for me. :)

I still have nightmares of that MC80...

I'm convinced one version will have fleet command slot, its perfectly lore friendly and provides something comparable to the new Star Destroyer refit!

Whatever speed it can go, I think it will be good at turning, so it can get that tasty double arc more efficiently.

@Snipafist

Imperials are generally faster than Rebel fights plus they got Squall now.

@Madaghmire

Rebels have access to Toryn Farr. One of the best Officers in the game. Not to mention the cheapest squadron pusher around at 18 points.

Get over it both of ya. :P

2 hours ago, Madaghmire said:

I really want for at least one variant to be a strong FC platform for the rebels.

Or FC with AFFM. Makes for better alpha strikes. And I don't want to drag along a ******* Pelta just to do it.

34 minutes ago, TallGiraffe said:

@Snipafist

Imperials are generally faster than Rebel fights plus they got Squall now.

@Madaghmire

Rebels have access to Toryn Farr. One of the best Officers in the game. Not to mention the cheapest squadron pusher around at 18 points.

Get over it both of ya. :P

Its just debate. I'm sure neither of us are taking it personal.

Also Toryn Farr is swarm. Yes, shes awesome, but like, you know, not exactly a squadron effect the imps cant bring, en masse, and less restricted.

Look, I play both factions a full half the time. Right now, I feel like I can win the squadron game in the listing phase if im playing imps. That concerns me.

7 minutes ago, Madaghmire said:

Its just debate. I'm sure neither of us are taking it personal.

Also Toryn Farr is swarm. Yes, shes awesome, but like, you know, not exactly a squadron effect the imps cant bring, en masse, and less restricted.

Look, I play both factions a full half the time. Right now, I feel like I can win the squadron game in the listing phase if im playing imps. That concerns me.

Can those lists continue to win the match because they won the squadron game?

3 minutes ago, GiledPallaeon said:

Can those lists continue to win the match because they won the squadron game?

So far.

But my experiences are limited to, well, my experiences. It doesn't appear to be a major balance issue. I just think the rebels could use a little tweak.

Edited by Madaghmire
4 minutes ago, Madaghmire said:

So far.

But my experiences are limited to, well, my experiences. It doesn't appear to be a major balance issue. I just think the rebels could use a little tweak.

In my experience a Rebel list dedicated to the task (and understanding the mortality rate involved) can hold Imperials at bay. The trick for them is having a fleet that can use that.

Just now, GiledPallaeon said:

In my experience a Rebel list dedicated to the task (and understanding the mortality rate involved) can hold Imperials at bay. The trick for them is having a fleet that can use that.

I mean Rebs have tools. I just think they could use a large scale FC platform. I dont understand why this is such a crazy ask.

1 minute ago, Madaghmire said:

I mean Rebs have tools. I just think they could use a large scale FC platform. I dont understand why this is such a crazy ask.

Kind of middle ground myself here, so I think its more the thought that people think, that in the Assault Frigate, they have one.

Is it just the lack of that native 4 that holds the assault frigate back form being "enough" of that, or is it a combination of other factors?

Of course, an effective maximum squadron FC output of 5 isn't terrible. Indeed, its one behind the Imperial maximum of 6. Which used ot just be ISDs to do, but now its also the cheep-and-cheery Quasar.

So I don't know.

Personally, I'm more miffed that the Imperials now get Fleet Command, and we'll have to wait and see if the rebels can eventually pick up a counter-demolisher Targeting Scrambler at some stage.

I think if it is big one as it seem can improve many admirals not a ship for Ackbar because it has very good front arc, but others phewww I dont know why but I think it will be the first big rebels ship with evade. It could be the new jackpot of all trades( IDK if it said correctly) I mean can be fit un many fleets

I think that the Quasar is an amazing ship for what it does.

The problem with the AFMKIIB in comparison is it is a more jack of all trades ship - doesn't do fighter pushing as well, is more expensive, and withers under heavy fire.

That being said, I still fly them pretty often, usually as FC support for a swarm of Bees