So, yesterday my group played the finale of Jabba's Realm, this time it was Storming the Palace. They've been hammering me as the imp for a while, having more or less maxed out Shyla (Electrostaff+Weighted Head with Full Sweep etc), Vinto, Onar and Saska. And I was getting ready for a trouncing again last night for a finale that seemed underwhelming on paper.
For the first two or three rounds, the heroes absolute annihilate anything I can put on the board. It ends up with me actually not spending any Threat during the Status Phase of Round 3, because it simply didn't make a difference - I just relied on the deployment trigger, when the door to the Throne Room opens. So for the first three rounds, they are almost playing Solitaire. But then the Rancor shows up, and I don't know what happens then - if it's bad strategy on their part or good use of abilities on my part - but the mission *completely* tilts in my favor. Two rounds later, all four heroes are wounded and the Rancor is still going strong - along with all the rest of the figures that I can now deploy, because the heroes focus on the Rancor.
I had kind of a sour feeling afterwards - the first half was simply no fun for me as the imp, and the second half was simply no fun for the heroes. Has anyone else experienced this level of unbalance or swinginess - or whatever we call it? I prefer missions that are close and down to the last activation or whatever.
Edited by GyldenDamgaard