Guns for Aces

By Wiredin, in X-Wing Squad Lists

Guri (30)
Intensity (2)
Advanced Sensors (3)
Autothrusters (2)
StarViper Mk. II (-3)
Virago (1)

Fenn Rau (28)
Veteran Instincts (1)
Autothrusters (2)
Concord Dawn Protector (1)

Talonbane Cobra (28)
Veteran Instincts (1)
Autothrusters (2)
Engine Upgrade (4)
Vectored Thrusters (2)
Vaksai (0)

Total: 100

View in Yet Another Squad Builder

I took this out for a spin tonight and absolutely love it. Went 0-3 but all games were very close. Considering I never fly scum and haven't played Fenn since release I consider that not too bad... Sure no bid is a problem... but each time they gave it to me. I don't care either way! You give it to me? I punch you hard with Fenn/Cobra and you may not live to tell about it. You take initiative? Thats fine, I'll arc dodge you. I'm debating putting fearlessness on Fenn...but I'm thinking VI is better.

So what about Guri with the new title? Advanced sensors and Intensity with the new title is just sick. It's so much fun. I'm getting used to plotting my end position, but it really opens things up a lot! and Intensity makes it that much more fun with Guri's pilot ability. Roll + Evade + move, enemy range 1 + focus, even works with the sloop!

I've also been thinking of a Guri with intensity, I just have on problem, if you don't land in Range 1 I doubt you'll be able to flip it, but I'm anxious to try it, I also want to experiment with PTL and AS, with the new barrel roll, the 1 bank is kind of a turn, and Expertise and FCS.

I like the idea of VI on Fenn, first time I used him I gave him Adaptability, but you have a major problem, you only have one action, so you have to boost to range 1 you'll be roling pretty much unmodified dice. He becomes very fragile with only one action. I would try to find a few points to upgrade to PTL.

In my opinion (in regards to the name) a great name would be Aces for Hire, but that's just my opinion.

6 hours ago, DanteStorm said:

I've also been thinking of a Guri with intensity, I just have on problem, if you don't land in Range 1 I doubt you'll be able to flip it, but I'm anxious to try it, I also want to experiment with PTL and AS, with the new barrel roll, the 1 bank is kind of a turn, and Expertise and FCS.

I like the idea of VI on Fenn, first time I used him I gave him Adaptability, but you have a major problem, you only have one action, so you have to boost to range 1 you'll be roling pretty much unmodified dice. He becomes very fragile with only one action. I would try to find a few points to upgrade to PTL.

I agree, PTL Fenn would be much more effective in this build. His weakness was definitely only having the one action.