Which Characters still need "fixes"

By Rogue Dakotan, in Imperial Assault Skirmish

i've run him with two sets of ePigs and 0-0-0. throw on motivation for those dope parting blows for the pigs. its done decently for me. haven't played it on the new map though.

41 minutes ago, draco193 said:

I still love busting him out. I think he's still tough to build around and be competitive though. You need executor to trigger to really maximize him. And a lot of imperial support just isn't threatening enough to make folks really choose it over just focusing down RGC.

Maybe the new riot troopers will provide enough ability to stay alive on approach to back him up. I've toyed with some eProbes and rJets to add in some support but it hasn't worked well yet.

The faction as a whole doesn't work for him very well in the moment. But that doesn't make him inherently underpowered. I think you are right to check that again after HotE.

Edited by DerBaer
6 hours ago, DerBaer said:

I think, that he is one of the few characters, that actually IS still viable.

He costs 15pts and has 13HP, which in the crazy Hunter world we live in is a joke. And he has absolutely no trait synergy with anything in the Imperial faction besides the red nuns that were nerfed below sea level. Yeah, no.

For Boba fett i want some kind of skirmish upgrade that allows attachments:

Ready for the hunt.

-3 points. Lose battle presence. While attacking you may reroll an attack die. While using battle discipline you may choose up to two of the listed abilities.

You may add up to 2 points in other attachments for free.

Think core set Luke needs something as well. As it stands, there's no reason to play him over Jedi Luke. Would like to see him fit some other play styles for Rebels.

Lando and Dengar also get my vote. Leia/Boba/Bossk are all almost there, so they don't need it as bad as the others.

On 8/29/2017 at 9:59 AM, draco193 said:

Really hope RGC gets one. A list with him was my standby for so long. Such a fun card and if he was priced a little differently I think he makes a huge splash for Imperials. BW defense melee is a great counter for eWeequays and Jedi Luke.

RGC needs a fix? He is a beast.

5 minutes ago, Amraam01 said:

RGC needs a fix? He is a beast.

Like I said above he's good. But at 15 points and 13 health the imperials lack the support to take heat off of him. Far too often he gets focused down early and you're left with not enough to clean up. Or your units get picked off too far away for you to trigger executor. I've also found with Jabbas realm folks have been running more unique figures that don't bunch as much, making it tough to use brutality.

I'm really hopeful the riot troopers can be tanky enough to allow you to close with that group.

Just now, draco193 said:

Like I said above he's good. But at 15 points and 13 health the imperials lack the support to take heat off of him. Far too often he gets focused down early and you're left with not enough to clean up. Or your units get picked off too far away for you to trigger executor. I've also found with Jabbas realm folks have been running more unique figures that don't bunch as much, making it tough to use brutality.

I'm really hopeful the riot troopers can be tanky enough to allow you to close with that group.

Usually, I lose with objective points in my Imperial lists, not to him being removed early, your running with Zillo? Anyone can get focused down and taken off early though but I dont know if that means he 'needs' a fix.

On 8/29/2017 at 9:18 AM, RogueLieutenant said:

Well Vader , Iggy, Han , and Chewie have all gotten/are getting skirmish fixes.

Which characters do we think still need a fix? Which characters do we think are likely to actually get one?

  • Boba
  • AT-ST
  • General Weiss
  • Dengar
  • Saska
  • Biv
  • Royal Guard Champion?
  • Hovertank

Am I forgetting anyone?

Of these I think we'll see a Boba one eventually, though tbh I don't think he's as in need of help as the rest of these.

I would definitely agree with Dengar and Biv, maybe add Fenn. Im not too sure with Boba though. He is not unplayable bad and really needs to be played differently with finesse.

16 hours ago, Amraam01 said:

I would definitely agree with Dengar and Biv, maybe add Fenn. Im not too sure with Boba though. He is not unplayable bad and really needs to be played differently with finesse.

But he cost 13, same as vader without action economy and with a poor damage. He's really fast and though but you really want to pay 13 for this? You have 2 eWeequays for 1 more, so he need cost less or do more in order to be an option i think.

2 eWeequays= 24 health, 4 minis, 4 attack with 5 average damage (inmune to X-men)

Boba fett= 12-16 (if he recovers), 1 mini with 5 average damage.

Is he really competitive in Scum?

Edited by naitsirk
On 9/3/2017 at 2:49 PM, Amraam01 said:

Usually, I lose with objective points in my Imperial lists, not to him being removed early, your running with Zillo? Anyone can get focused down and taken off early though but I dont know if that means he 'needs' a fix.

Imperial players might as well only build 39 point lists because you know you need zillo ?

He's uncompetitive right now in a list. He takes up too many points for being 13 health with no imperial units that fit how he wants to close. eStormies were a good pairing, since you could plink damage and still expect to live long enough to trigger executor. Now though they just don't live long enough to get a chance to close. eJets could be solid, but it's tough to not be overly predictable with where they end to be close to RGC. Dewbacks are tough to maneuver, especially in Nal Hutta.

RGC on his own might still be one of the best units in the game. In building a squad with him though it's just very difficult.

10 hours ago, draco193 said:

Imperial players might as well only build 39 point lists because you know you need zillo ?

38 points - Rule by Fear, just to get those Command Cards for Zillo

Edited by DerBaer

poor imperials