Multiple Guidance Chips

By Darth_Noob, in X-Wing Rules Questions

A friend of mine and I were really excited to pick up Guns for Hire at Gencon and have been discussing kihraxz builds using the Vaksai title. We both latched on to the idea of a cheap missile boat, but my friend got it into his head that with the Vaksai title you can put three copies of "Guidance Chips" on the same ship, which results in a missile that gets three automatic crit results. I was skeptical since Guidance Chips clearly states that the effect occurs once per round, but I don't think there's anything in the rules of the game that prevents all three card effects from activating at the same time. Since Guidance Chips aren't unique or even limited, there's nothing to stop someone from putting three of them on the same boat either.

What surprised me was that I have been able to find literally no discussion of this topic on the forums or any other websites anywhere. Not even people discussing why it might be illegal. It's probably not the most versatile build, but the alpha strike capabilities are pretty nuts. Is there some obvious reason why this won't work that we're just not seeing? I couldn't find anything in the FAQ either, and it's left me genuinely puzzled.

Thanks.

I suggest you go read the title again carefully, and you will have your answer!

The title says three DIFFERENT modifications.

Ahhhhh, I knew it had to be something dumb. Which means those builds I've seen using two Stealth Devices are illegal too. Makes sense. Thanks!

Pesky things, those words on the cards. ;)

10 hours ago, Darth_Noob said:

Ahhhhh, I knew it had to be something dumb. Which means those builds I've seen using two Stealth Devices are illegal too. Makes sense. Thanks!

Username makes thread.
Honest mistake - hilarious, bad for your opponents