The list:
Slaver aka Party Bus w/ Dengar, 4lom,Zuckuss
Karthakk Scurrg w/ TLT,Cruise missile, Long range scanners
Karthakk Scurrg w/ TLT,Cruise missile, Long range scanners, Havoc title, Collision detector (its free, why not!)

Was really intrigued by this list when i saw it at Gencon, and I haven't flown scum yet in any store champs yet (1 rebels, 3 imps) so i figured i would give it a shot at last store champs of the season.
I knew i would see a lot of two ship lists and the creator of list said this destroys two ship lists.
On to my matches:
Round 1
Opponent: Chris
Ballerina norra / stress snapshot nien / rex / naked z.
So much for two ship lists! I know nien is gonna be a pain with stressbot and autothrusters.
I target lock norra opening round. Creator of list said he always locks the lowest agility ship so that is what I did.
He brings his squad down opposite board edge while I cut through the middle. He heads to my left corner and I zoom in with my scurrgs, and send my bus to flank and go jam up the corner for future rounds.
I get a 5 dice cruise on Norra and she eats it all. She dies next round. Bus is just staying in the same spot for like 3 or 4 turns bumping people as we fight around the bus. Tlts take out rex and I lose the bus. Takes me like 3 rounds to tlt the Z off the board, then Nien nunb ran out of time chasing me down. Great game, came close at the end.
WIN 66-35
Round 2:
Opponent: Sherri
Tie swarm.
Wtf, where are the two ship lists! Ha! Sherri and I have battled before. She only flies tie swarms and is **** good with them.
I manage to block all her ties with a scurrg so they are focus less. Range 2 bus on howl rolls 3 hits. Howl rolls 3 natural evades. I need her dead so i zuckuss all three, she rerolls into 2 evades. Ugh. My range 1 scurrg who got the block rolls one 1 hit on 4 dice, howl evades it. So I cruise missile howl with the other to take her out. Really did not want to spend three attacks to take 1 naked tie fighter out.
I should have ran away after this, but didnt. It became a skirmish. Ended with 1.5 ties vs my bus. I couldnt do anything to get shots once they were behind me.
LOSS 67-100
Round 3
Forget opponents name. Young kid, new player.
Prince Xizor / Loaded up Scout / Z
WIN 100-0. I one rounded the scout with bus and two missiles. Just clean up after that.
Round 4
Opponent: Zak
Miranda with tlt, homing,clusters,bomblet / Poetensity with comm relay
A two ship list finally. I lock Miranda and we both bank towards middle. Im setup for a 4 straight cruise missile, but i bluff and do a 1 forward. He 3 banks with Miranda hoping to fly by, but that puts him in all 3 arcs of my ships. He decides to slam and just be range 1 of two ships and drop clusters in front of the bus. I drop miranda to 1 hull left. She gets tlt to death next round, bus gets a bit of damage from a bomb and clusters. Poe takes a scurrg out.
Rest of the match I chase Poe for 60 minutes. I keep the heat on him plinking away 1 or 2 shields so he has to run and can never tallon into the fight. I never get into his hull but time runs out and i got a scurrg and my bus left.
WIN 67-45
Top 8
Opponent: My brother
Dash / Poetensity with r2D2, primed thrusters.
On the drive up, we discussed Dash's mods. I recommended to him to go with countermeasures on Dash over rigged cargo shoot or APL. Not thinking it counters my list!
I lock Dash instantly with LRS. I have my scurrgs in the middle and bus left. I plan it pretty much perfect where I got both my scurrgs a 4 straight and range on Dash. Dash barrel rolls out of range of bus, then pops countermeasures and erases one scurrgs lock. Got a five dice cruise on Dash and tlt with the other though. I blocked dash next round with scurrg and got bus range 1. Tlt'd Dash to death two rounds later.
Poe kept having to split his fire but eventually got a scurrg. Primed thrusters is no joke. Poe flyng through debris makes it hard to pin him down. Time running out and I block poe with the bus two rounds in a row. Poes weak offense cant chew all my HP up fast enough.
WIN 55-33
Top 4 match
Opponent: Drew
Dengar/Nym.
Always see Drew at tourneys but have yet to face him. I lock Nym first round. I have to take him out quick to stand a chance. Drew is just better than me and I need numbers on my side. Middle has no rocks. First encounter has bus vs dengar and we both lose a few sheilds. I three bank my bus in front of my scurrgs who do a 3 bank and purposely bump into my bus. This lets them do a 4 dice cruise without going the distance. Drew 3 banks his Nym but cant get range 1 of my scurrgs thanks to my own block. It worked! He puts damage into my bus. I launch two 4 dice cruise on nym and whiff, only doing 3 damage total.
Next few rounds Drew is working on my bus and Im plinking away at Nym and take the rest of Dengars shields as well. Bus drops and then Drew is on my scurrg like white on rice. I finally take out Nym but my scurrgs are hurting bad. 2 hull on one and like 3 on the other.
Rest of game, the advantage just swung back and forth as both our dice heated up. Dengar fires at 2 hull scurrg and gets 2 hits and a Crit. I roll paint and only eat the crit. Dengar with 4 hull left has two TLTs coming back at him, not looking good for Drew. I flip over crit and its Blinded Pilot! Dengar lives! I plink two damage from Dengar and he is on 2 hull left. He kills 1 hull scurrg next round.
So its down to a 2 hull scurrg vs 2 hull dengar. I zoom away and lock dengar thanks to long range scanners. Next round dengar comes in. He rolls three hits and I roll two natural evades! 1 hull left. I fire my TLTs and manage 2 hits on first roll. Dengar has no focus but drew also rolls two natural evades! My second TLT hits. Dengar on 1 hull. His revenge shot does it. Game over.
LOSS
What a game. So close and it could have gone either way.
Conclusion
Overall, the list is really strong, fun, and challenging.
I never used 4 lom, so will definitely swap him for inspired recruit. Was thinking of trying to drop one cruise missile to swap 4lom for HSCP just to deal with rebel regen and make my tlts do more damage. Cruise missiles scared the pants off people, but I think one would have the same effect in opening rounds.
Edited by wurms