Please add one line to the FAQ under autoblaster, Which States Autoblaster turrents work the same way as the autoblaster cannon.
We have so many people saying that since they actually have different wording they work differently. I know it's nitpicking, but this would be an easy update.
Autoblaster Cannon States:
When attacking with Autoblaster, the defender cannot cancel hit results with evade tokens or other added evade results, such as from C-3PO (see "Rolling Dice" on page 7).
Autoblaster Turret States:
Attack: Attack 1 ship (even a ship outside your firing arc). Your
Please update these so they both work the same way. It's obvious that's what you intended, but I have people saying that by spending an re-inforce token you can stop autoblaster turret, but not the cannon.
Thanks,
Edited by eagletsi111



