We all know that Biggs is not unkillable, but sometimes when you have the perfect range 1 shots with 4 ships and through 12 dice you do no damage, because of Lowrhich and other abilities, it can really be disheartening.
My Proposal:
Whenever Biggs chooses to use his ability, he always take a minimum of 1 damage. Let's face it Biggs is literally flying in front of the incoming attack. So he should take something. This makes Biggs still work as Biggs did previously. he still protects all rebel ships just like before. But now if you fly perfect and set up 3 range 1 shots, he will at least take a minimum of 3 damage, which is easier to stomach then no damage. It also makes it possible for ships with 2 attack to damage him too, Helps swarms and other ships. Lowhrich comes back into not being OP so much and Biggs still works but he will die if shot at enough.
let me know,
Edited by eagletsi111