For those of you with game experience, I've been playing with deck construction in the FiveRingsDB and trying to play with the ideal cost breakdown for my Dynasty Deck.
I realize we don't have many options with the limited card list to start, but with a 3-core environment I feel the following breakdown is good (in theory);
20 cards (50%) of the cards are 1-cost and 2-cost characters
14 cards (35%) are 3+ cost characters
6 cards (15%) are holdings
The idea being that with my initial flop I should mulligan for a holding, 2x 1 or 2-cost characters, and a 3+ cost character. This gives me a holding ability to work my deck, up to two "chumps" to work with, and a heavier hitter I can put some extra fate on for future turns to build my board off of. Either through playing my Dynasty characters or discarding them at the end of the turn I can get three new characters - hopefully 2x "chumps" and a heavy hitter.
For those who have played, what have you found to be your ideal cost curve for your dynasty deck?