=================
[Fenn Nym N'Dru]
==================
98 points
Pilots
------
Fenn Rau (34)
Protectorate Starfighter (28), Push the Limit (3), Concord Dawn Protector (1), Autothrusters (2)
Captain Nym (41)
Scurrg H-6 Bomber (30), Veteran Instincts (1), Ion Cannon Turret (5), Bomblet Generator (3), Havoc (0), Fire Control System (2), “Genius” (0)
N’Dru Suhlak (23)
Z-95 Headhunter (17), Cruise Missiles (3), Glitterstim (2), Veteran Instincts (1), Guidance Chips (0)
=====================
The idea here is to use Nym as a decoy/range controller of sorts to allow Fenn and N'Dru to pincer the enemy, thus the Ion Cannon Turret. Fenn would flank Nym while N'Dru comes from far afield. Nym will use ICT amd BG to help create predictable movements from the opposing ships so the other two ships can easily position themselves to unleash devastating attacks- N'Dru with 6 dice glittered Cruise Missiles from range 3, and Fenn's 5 dice range 1 with TL and Focus.