6 hours ago, Rumar said:My problem is that the mechanism doesn't scale. Even if there will be no power creep (and FFG has form), I doubt that we have already seen the heavy hitters.
I strongly disagree. As has been stated, hard and soft cover reduce hits by 1 and 2. Crits get through cover, and Blast ignores cover.
What scales is you defense die. So after cover, if you are taking 3 hits, you roll 3 dice and cancel those hits. If you're taking 8 hits, you roll 8 defense dice and cancel those hits.
It would be awful to have 2 scaling defense mechanisms. I'd actually like to kill some things when I play. You can also take a Dodge action, which plays a role in surge dice.
We haven't even seen the rule book and Alex Davvy said there are more complex rules not described in the demo.
If cover isn't that important to you, by all means stand in the open.